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  3. Cue Club 2 Update #67

Cue Club 2 Update #67



Hi Everyone,

Today we have released a significant update to Cue Club 2 with several further refinements to controls, graphics, audio, cameras and gameplay. Thanks again for the continued feedback and we hope you enjoy these latest additions.

  • 7-ball pool now uses a specially designed striped black 7 ball, as used in TV competition, to make it easier to identify. All 6 patterned US ballsets now use this modified ball.

  • Added an option to re-select the nominated ball or pocket for pool and snooker, if you change your mind. Simply click on the new ball or pocket to make the switch, and you can do this as many times as you wish before the shot is played.

  • A small icon showing the current 'on' ball is now displayed in the notifications capsule at the bottom of the screen, as a helpful visual reminder of your selected ball group.

  • 2 new keyboard shortcuts have been added. Hold down 'Q' key whilst moving the mouse to change vertical cue angle, and 'E' key adjusts top and side spin (English) applied to the cue ball.

  • New 'Extra Long' primary aim line option. This can be useful for players who want more assistance with lining up shots. See 'Options > Aiming > 2D/3D View > Primary Line (length)'. Available from both the main and in-game menus.

  • If the next ball to be played is known, the 3D camera will now automatically rotate to face the centre of the 'on' ball at the start of a new shot, speeding up gameplay.

  • Improved modelling and rendering of cues in 3D mode.

  • Camera angle can now be lowered down even closer to the cue, to assist with lining up shots. Use the mouse wheel or controller right thumb stick to adjust.

  • The active player at the table now has their name highlighted on screen for extra clarity.

  • Increased the intensity of the smokey haze effect on overhead table lamps in 3D mode.

  • Music controls for 'Shuffle play' and 'Repeat track' have been added to the in-game menu.

  • When adjusting audio effects for the audience, the 'Test' button now cycles through all active samples.

  • Fixed an issue where the music playlist order was not reset after de-selecting shuffle play.

  • Fixed a text error in the audio menu (Dutch language).

  • Improved menu navigation with game controllers.

  • Other minor fixes and enhancements.