Cue Club 2 Update #84

Hi Everyone,
We're pleased to release another new Cue Club 2 update today with a collection of further improvements and fixes to many areas of the game. Please see below for a full description of these changes, and thank you again for the suggestions and feedback.
USER INTERFACE
- Added a new cue ball graphic to the upper control panel, for top and side spin selection. See 'Options > Display > User Interface > Cue Ball (colour)'. There is a choice between a light and dark setting. Default setting is 'Light', but users can switch back to the dark circle if preferred. This feature is available on both compact and large control panel options.
- Added a small shadow over the cue ball in 3D mode which appears when the cue tip is near. Designed to help determine how close the cue tip is to the ball, and is especially useful for low-power shots when using the 'Manual' cue control method. See 'Options > Controls > Basic Settings > Cue Control'.
- Further improvements to application of 'Foul and a Miss' rule. Following a foul, if there was a clear straight-line path from the cue ball to any part of an on-ball then a miss is called. If full-face ball contact was possible then a miss is called regardless of the difference in scores. Also, after replacing balls twice, a further consecutive miss will result in a loss of the frame, but only if full-face contact with the on-ball was possible at the time of the fouls.
- Added an option to claim an early win in snooker if only the black ball remains and the leading player has more than a 7 point advantage. From the in-game menu select 'Match Information' and click the 'Claim a Win' button to end the frame.
- For clarity, selecting the 'Replace Balls' option from a 'Foul and a Miss' menu screen now greys-out the continue button, leaving the incoming player to select 'Play Again'.
- An illegal hit on the 8-ball now shows a separate foul screen instead of displaying a message indicating that a foul was made on a ball from the opposing group.
- Fixed an issue where it was possible to nominate a ball and pocket on the break shot if ball nomination was set to 'Manual' method.
- If safety shots are enabled in rule variations, then a safety can now be played immediately after the break shot. The button can be alternated with the 'Push-out' option, by clicking on the small arrow to its left.
- Potting any ball during a safety shot now always gives the incoming player the option to continue or pass control back to the opponent.
- Fixed an issue when playing and potting the 10-ball, where nominating a pocket then selecting a safety shot would result in game-over instead of the 10-ball being respotted.
- Fixed an issue in online multiplayer where playing safety shots could interrupt the game.
- Improved connectivity during matches, and also fixed a bug that might have caused a crash when starting a new game.
- Pressing the right mouse button or 'Back' button when in the lobby now goes back one level instead of exiting the multiplayer menu. For example, when reading a player's profile.
- Notification capsule on the lower left of the screen now shows 'Ball On' instead of 'Ball Group' where appropriate.
- Fixed an issue when aiming with very low power, where sometimes the secondary aim line would not appear at the correct angle.
- Fixed an issue where the 3-consecutive-foul warning would occasionally appear when not necessary.
- Fixed a similar issue for the 'ball in hand' notice, and also 'game over' screens which sometimes appeared when not required.
- Fixed an issue that could give the player the wrong cue design for the first shot immediately after loading a saved game.
- Attempted fix on an issue that could occasionally block snooker breaks and speed pool times from being uploaded to the website leaderboards.
- In 3D mode, zooming in (using the right mouse button) no longer overshoots the cue ball and gives a better view of the tip of the cue.
- Various graphical enhancements to menus.
- Refinements to Polish language text and other localised text files.
- Other minor fixes and enhancements.