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Cue Club 2: Pool & Snooker News

Cue Club 2 Update

Hi everyone,

We have a nice new update today with further refinements to pocket shape and cueing power, plus some other cool additions and a few fixes too.

  • New option to select tighter pool table pocket jaws, for a more challenging game. Go to 'Options > Tables' from the main menu and click the arrow to view the range of pocket designs. There are 3 options available: wide angular jaws, narrow angular jaws, and rounded jaws.

  • You can now change the default shot power setting. See 'Options > Dynamics > Cues > Default Power'. Ranges from 20% to 50% in 5% intervals. Please note: existing users may need to adjust this setting to suit, after downloading the update.

  • Added option to view the rules of the current game type from the in-game menu. Go to 'Options > Rules'.

  • Fixed a control panel switching issue in Slam mode.

  • Fixed an audio issue when dragging balls along the cushion in Slam.

  • Saved game files now have better validation and integrity checks.

  • The dynamics menu has been expanded and restructured.

  • Backwards compatibility has been introduced to support older saved replays.

  • Solved an issue that disrupted the view in 2D mode when the left and right mouse buttons were pressed together.

  • Joypad trigger buttons which control cue power are active during shot setup but now deactivate immediately after a shot is played.

  • 100% zoom in 2D mode now is a little stronger with a reduced border size, to maximise the view of the table.

  • Further refinements to ball and table geometry.

  • Other minor fixes and enhancements.


Once again, many thanks for the continued support and feedback :)

Cue Club 2 Update

Hi everyone,

There is a new update today with some nice features added to the game to further improve realism, enhance gameplay, plus refinements to menus and some fixes too.

  • Improved table geometry for all pool and snooker tables in 2D and 3D modes.

  • Table size option is now presented first on the table selection menu.

  • Further refinements to collision physics for tight clusters of balls.

  • Better support for Alt-Tab in Windowed and Fullscreen mode.

  • 'Cancel' button renamed to 'Back' on menus.

  • Return key can now be used as a shortcut to dismiss menus, select 'OK' or step back a level.

  • More powerful zoom in 2D mode (click middle mouse button, or use joypad shoulder buttons).

  • Better positioning of buttons when using Large UI setting, and also when playing in Windowed mode on the desktop.

  • Small improvements to gamepad navigation.

  • Other minor fixes and enhancements.


Thanks again for the valued feedback and helping us to continually refine Cue Club 2.

Cue Club 2 Update

Hi everyone,

To complement a recent update where we added a selection of 6, 7, 8, 9, 10 and 12 ft tables for pool and snooker, we have focused on making further A.I. and gameplay improvements for this new version of the game.

  • 5 new A.I. difficulty settings for Tournament mode and Bar Challenge, offering a broader range of opponent skill levels. Go to Options > Match Settings, and select from Novice, Amateur, Intermediate, Expert or Professional. Default setting is Intermediate.

  • We have fixed an issue following a recent Windows 10 update, which now gives a faster and smoother frame rate to the game.

  • Improved the way the A.I. handles Foul & Miss situations in snooker. Also added a limit to replace balls up to 3 times in a row, to prevent cheating a win.

  • Fixed an issue relating to the above, where a foul on a colour in snooker would automatically nominate a red ball, if the balls were replaced.

  • Improved the way the referee moves around the table when 2 or more balls have been potted at the same time and require re-spotting.

  • Other minor fixes and enhancements.


Thanks again for supporting Cue Club 2 and giving us the great feedback.

Cue Club 2 Update

Hi everyone,

We've added another new update today with some new features, improvements and a few fixes too.

  • Added a variety of new options to Multiplayer matches including 'Table Speed', 'Cushion Speed' and 'Ball Size' options. Go to the in-game lobby and click on the top right arrow to see these extra settings.

  • Fixed an issue during a Foul & Miss situation in snooker, where the opponent could sometimes respot the cue ball after being asked to play again.

  • Scores on the top control panel are now always shown at the end of a match.

  • Solved an issue that occasionally rendered balls incorrectly using low light setting.

  • Small improvements to Italian language text.

  • Several optimisations have been made, leading to a faster and smoother frame rate.

  • Other minor fixes and enhancements.


A big thank you for the continued comments and feedback, and for supporting Cue Club 2.

Cue Club 2 Update

Hi everyone,

We've just released an exciting update to the game with lots of new features and improvements, including a selection of bigger pool and snooker tables to play on!

  • Added 6, 7, 8 and 9 ft pool tables, along with 8, 9, 10 and full size 12 ft snooker tables. Go to Options > Tables from the main menu to select. The bigger tables are a bit more challenging to play on, although offer a high degree of realism, and aiming lines are available if needed.

  • 5 new table finishes available, including 'Chestnut', 'Cherry', 'Plum', 'Driftwood' and a dark 'Walnut' colour.

  • Larger tables can be selected in multiplayer, and aiming lines can be turned either on or off when setting up a match. See the options panel in the MP lobby.

  • Best of 7 or 9 frames added to multiplayer.

  • Improved rendering of tables and balls in 2D / 3D with more realistic shadows and specular highlights.

  • Overhead table light has been enhanced, with a larger 5-lamp variation for use with 10 and 12 ft snooker tables.

  • Extra LED lighting added to bar ceilings.

  • Added 3D camera 'Field of View' option with 5 settings available ranging between 70 and 90 degrees in 5° increments. See Options > Display Settings > Cameras. Also can be modified in-game.

  • Controls screen is now available to view from the in-game menu. Go to Menu > Options > Controls.

  • Improved physics for potted balls, which now roll further back into the pocket when playing more powerful shots.

  • In-game leaderboards for Snooker Breaks and Speed Pool Times have been expanded to list top-20 entries. Click the small arrow button on the silver panel to change pages.

  • Potting the 8-ball on the break shot in US 8-Ball without scratching now gives player the option to re-rack, or respot and continue.

  • A foul on the break shot in US 8-Ball now gives opponent option to continue, or re-rack with the choice of who breaks.

  • A bug which could occasionally cause the A.I. to get stuck when nominating a ball in 8-ball or 10-ball has been fixed.

  • Solved an issue that sometimes prevented Steam avatars from loading.

  • Fixed an issue that occasionally displayed the wrong information in the notifications capsule.

  • In 7-Ball pool, the balls are now racked in the correct formation.

  • Visual improvements made to trophy screens and tournament menus.

  • The in-game menu can now be activated at any point, by pressing the ESC key, joypad menu button, or clicking the left mouse button when the A.I. is playing a shot.

  • New option to customise text and border styles for in-game buttons. See Options > Display Settings > User Interface.

  • Added an option to raise or lower the camera height when zoomed out from the table in 3D. Use F5/F6 keys or joypad left and right triggers.

  • Included ability to resize the window in real time when playing the game on the desktop.

  • Other minor fixes, optimisations and enhancements.


We hope you enjoy the update, and once again many thanks for your valuable feedback and for supporting Cue Club 2.