August 1st Launch for Silk Roads II: Paths of Fortune
[p]I'm finally ready to announce the launch date of Silk Roads II: Paths of Fortune of August 1st, 2025.[/p][p][/p][p]It's been a wild few weeks since Steam Next Fest with a lot of feedback on mechanics, bugs and QoL features.[/p][p]In just the past few weeks I've added or changed:[/p]
- [p]Over 150 new events, for a total of over 200 events in all, enough to never have an event repeat for over 4 trips from Venice to Cathay.[/p]
- [p]Total rebalance, including a half year grace period with a bonus to health and morale for the player character and a boost to certain less useful skills, a change to camp jobs and more.[/p]
- [p]Reworked quest system, with quests that now scale with player level.[/p]
- [p]The addition of an acceleration button. Though I am fond of quite slow and methodical games, I understand not all gamers feel the same and therefore there is now a button to increase game speed by x2.[/p]
- [p]Changes to the way events effect towns and being able to view them prior to travelling rather than having to consult the rumour syste each time.[/p]
- [p]Also changes to the rumour system with multiple rumours per town but with a smaller radius.[/p]
- [p]Changes to the way weight would effect your caravan's ability to travel.[/p]
- [p]Reworked Grocery UI. To be honest, this one wasn't a community request, I just really felt it needed it.[/p]
- [p]Generally improved game stability and performance.[/p]