Hotfix 1.3.1: Boss Balance and Bug Fixes
1.3.1
[h2]Balance[/h2]
[h2]Bug Fixes[/h2]
[h2]Balance[/h2]
- Added a tracking slow during melee attacks to enemy Granvirs to create opportunities to evade certain attacks.
- Adjusted enemy Granvir melee AI to move in an out of melee range over time instead of constantly attacking.
- Removed the final boss's backup in the last holdout wave.
- Increased the amount of damage the final boss takes from melee weapons.
- Slightly reduced the movement speed of the final boss.
[h2]Bug Fixes[/h2]
- Fixed ammo disappearing forever when split and dropped out of the inventory. Split dropped ammo will now return to the original stack.
- Fixed the inventory breaking when dropping an item while splitting it on controller.
- Fixed ammo disappearing when closing the inventory while splitting.
- Fixed tracks being unable to reverse with mech relative controls enabled.
- Fixed melee damage reduction increasing the amount of melee damage taken.
- Fixed the boss hp bar display stacking extra vitals between runs.