Update 2.10.0: Enhancer Values
[p]In keeping up with updating Zero Front alongside the full game of Granvir (which is 20% off until December 15th for the Four Is A Party sale. We've added new escalation scaling adjustments, part enhancer showing numerical value of enhancements and other small QoL fixes to improve the game.
2.10.0[/p][h3]Features[/h3]
2.10.0[/p][h3]Features[/h3]
- [p]Added a new custom difficulty setting to adjust the limit of the escalation based scaling of enemy strength. Escalation based scaling can be increased by up to 50% or completely removed.[/p]
- [p]Reduced the escalation based scaling limit from 4 levels to 3 levels on normal difficulty.[/p]
- [p]The part enhancer now shows the numerical value of the enhancement to be applied.[/p]
- [p]Added a return to main menu button to the end campaign screen.[/p]
- [p]Renamed the Abandon Campaign button to Suspend Campaign.[/p]
- [p]Removed friendly fire and self-damage from flame throwers to prevent some awkward self kills.[/p]
- [p]Fixed supporting inventory slots being selectable on controller.[/p]
- [p]Fixed multiplayer desync that could occur when damage is taken after winning a campaign.[/p]