Update 2.13.0: Controller Fixes & Control Names
[p]This week's update focuses on a number of changes and improvements have also been made to control groups. Many control groups now have more specific names and weapons like the new combination weapons will have extra text to describe which weapon the group controls.[/p][p]Changes to automatic binding will now more commonly avoid overlaps even when your previous assignment to that category of control group would conflict. The new system favors assigning each weapon to its own control group over combining weapons into one control group so you may need to rebind more frequently if you tended to put your left and right weapon into the same group.[/p][p]2.13.0[/p][h3]Minor Features[/h3]
- [p]Updated the control group names of some attacks to be more specific.[/p]
- [p]Added an extra qualifier to control group names for combination weapons with multiple of the same attack.[/p]
- [p]User control group binding preference will no longer allow control group overlap if sharing conditions are not met. This primarily effects handheld weapons and should make key sharing much less likely when holding two handheld weapons.[/p]
- [p]Increased the damage of HP01 and HP02 Skewer by 50%.[/p]
- [p]Fixed armature control groups never using attack specific control group names.[/p]
- [p]Fixed d-pad up never being used when automatically choosing a control for a group on controller.[/p]
- [p]Fixed certain weapons saving as a lower tier variant when added as a carry over part option.[/p]
- [p]Fixed the water in certain lakes appearing in the wrong location.[/p]
- [p]Fixed losing your selection after reentering the mech builder after having opening its controls menu in the previous use when using a controller.[/p][p][/p]