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Granvir: Zero Front News

Hotfix 1.4.2: Screen Freeze Fix

1.4.2
  • Fixed more screen freezing caused by tracks.
  • Fixed being able to apply the Damage Boost enhancement to ranged weapons.
  • Added the High Firerate enhancement to the Engineer enhancement selections.

Hotfix 1.4.1: Multiplayer Desync and More

1.4.1
  • Fixed multiplayer desync caused by starting more than one campaign in a single session. This is the most common known source of desync currently occurring.
  • Added a melee weapon damage modifier to the part enhancement options.
  • Fixed loot spawning on an unreachable island on a farmland map.
  • Removed stock metal options from upgrades due to the lack of credit cost
  • Fixed being unable to select part upgrades with a controller.
  • Fixed magazine counters not properly tracking certain ammo combination operations.
  • Fixed being able to apply the lightweight modifier to parts without mass.

Update 1.4.0: Engineer and Hero Pilots

1.4.0
[h3]Major Features[/h3]
  • Added the Engineer pilot class. The Engineer can upgrade and enhance parts and scavenge specifically for weapons and components.
  • Added the Hero pilot class. The Hero receives a great amount of supply pods on missions and can specify the category of their contents.

[h3]Minor Features[/h3]
  • Added the ability to choose an additional resistance support item on the Resistance Ace pilot.
  • Added a random healing item to each supply pod.
  • Replaced the voids in crevices and pits with water and lowered the kill zone to the water's surface.
  • Added a setting to disable the quick loot menu when opening supply pods.
  • The quick loot menu will combine ammo stacks when selecting items.

[h3]Bug Fixes[/h3]
  • Fixed a screen freeze sometimes caused by tracks.

Hotfix 1.3.7

1.3.7
[h3]Bug Fixes[/h3]
  • Fixed the final boss sometimes not taking damage on Extreme difficulty or a lower difficulty with many players.
  • Fixed potential multiplayer desync caused by an enemy Granvir falling into a pit.

Hotfix 1.3.1: Boss Balance and Bug Fixes

1.3.1
[h2]Balance[/h2]
  • Added a tracking slow during melee attacks to enemy Granvirs to create opportunities to evade certain attacks.
  • Adjusted enemy Granvir melee AI to move in an out of melee range over time instead of constantly attacking.
  • Removed the final boss's backup in the last holdout wave.
  • Increased the amount of damage the final boss takes from melee weapons.
  • Slightly reduced the movement speed of the final boss.

[h2]Bug Fixes[/h2]
  • Fixed ammo disappearing forever when split and dropped out of the inventory. Split dropped ammo will now return to the original stack.
  • Fixed the inventory breaking when dropping an item while splitting it on controller.
  • Fixed ammo disappearing when closing the inventory while splitting.
  • Fixed tracks being unable to reverse with mech relative controls enabled.
  • Fixed melee damage reduction increasing the amount of melee damage taken.
  • Fixed the boss hp bar display stacking extra vitals between runs.