New Cards, Procedural Levels & UI Fixes
[h2]🃏New Cards, Procedural Levels & UI Fixes[/h2][p]This update brings long-awaited gameplay options, new companions, and some quality-of-life improvements.[/p][h3]✨ What’s New[/h3][p]🔄 Procedural Levels Are Live
You can now choose between Story Levels (static enemy decks) and Procedural Levels (dynamic, ever-changing encounters).
Switch modes anytime from the Main Hub, even mid-run.[/p][p]🆕 3 New Cards Added[/p]
Damage numbers now appear directly on hit, making combat feedback clearer and more satisfying.[/p][h3]🛠️ Fixes & Improvements[/h3]
You can now choose between Story Levels (static enemy decks) and Procedural Levels (dynamic, ever-changing encounters).
Switch modes anytime from the Main Hub, even mid-run.[/p][p]🆕 3 New Cards Added[/p]
- [p]Mercy – A powerful healer and reviver, keeping your agents alive when it matters most.[/p]
- [p]Purrrow – The narrator cat joins the fight. Yes, he talks and bites.[/p]
- [p]Marambhe – A mysterious mythical creature with unpredictable power.[/p]
Damage numbers now appear directly on hit, making combat feedback clearer and more satisfying.[/p][h3]🛠️ Fixes & Improvements[/h3]
- [p]Fixed a UI transition bug where the mouse could get stuck during scene changes.[/p]