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  3. Quick Update - Entity Strike

Quick Update - Entity Strike

Additions:
  • New death screen with a smoother transition — no more harsh cuts.
  • Added punishment for “run-to-win” players — but you'll have to discover what it is in-game 👀
  • Music and sound system reworked:
  • You can now control effect volume separately.
  • Added an enemy direction indicator when you’re struggling to find the last ones.


Rebalancing:

  • Enemy count per wave and ammo drops adjusted.
  • Please send feedback! I'm aiming to find the sweet spot between early game fun and late game challenge.
  • Armor and med boxes are only pulled by the magnet if your health or armor is below 51%.