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Pizza Deathlivery News

Patch Note Demo 1.0.5

[p]Hello again Deathliverers! [/p][p][/p][p]We go on optimizing the game performance while improving quality of life features.[/p][p][/p][p]Overview[/p][p][/p][p][/p][p]In detail :[/p]
  • [p]Make Balloon moves slowly towards nearby players in a certain perimeter,[/p]
  • [p]Prevent objects to go through floor (and falling forever),[/p]
  • [p]Optimization (fog rework, now should give you at least 60 FPS on good computers - we are still trying to find pitfalls to make it better),[/p]
[p] Imminent Roadmap (not exhaustive): [/p]
  • [p]Add animations to the recap of the day, to make things clearer and more juicy,,[/p]
  • [p]Prevent interaction through walls and obstacles,,[/p]
  • [p]Prevent dropping or throwing objects inside or behind walls and obstacles,[/p]
  • [p]Fix camera messy behavior when in spectator mode and object blurriness when moving[/p]
[p][/p][p]See you soon![/p]

Performance Update - Demo

[p]Hello Deathliverers![/p][p][/p][p]A quick update to improve game performance (and fix a few bugs).[/p]
  • [p]Working on optimization (set LOD in place + reduce enemies target checking to 2 per second instead of 1 per frame) : still work in progress, currently not as good as we expected[/p]
  • [p]Fix: enemies target client players correctly,[/p]
  • [p]Fix: egg don't spawn in emergency anymore,[/p]
  • [p]Fix: floor layered correctly in emergency,[/p]
[p]See you later![/p]

Let's keep improving and fixing the Demo

[h2]Hi Deahtliverers![/h2][p][/p][p]Once again, we've made a number of bug fixes and overall improvements to the demo.[/p][p]Your feedback is essential, so don't hesitate to send it to us either via steam or our discord![/p][p][/p][p]Our Discord: https://discord.gg/rMHY8E9C[/p][p][/p][h3]Update summary:[/h3][p][/p][p][/p][h3]And to go into more detail :[/h3][p]This time we tried to make monsters more menacing, and it should continue in this direction tomorrow![/p][p]We also took into account people saying the goal was hard to understand at first. A tutorial might see the day but not this week. Until then we tried to add a bit more element to understand quickly (and without too much read)[/p]
  • [p]Balancing and targeting monsters rework[/p]
  • [p]Pictures of delivery points added to "how to play" poster[/p]
  • [p]Added light on objects not held in hands (to improve visibility when lost)[/p]
  • [p]Fix: wall and door problem in pizzeria storeroom[/p]
  • [p]Fix: egg spawning mid air or indoor bugs[/p]
  • [p]Add attack animation when using Chorizo[/p]
  • [p]Fix: Ghoul position after city shuffle[/p]
  • [p]Balloon only spawn the first day[/p]
  • [p]Fix: UI now affected by brightness[/p]
  • [p]Monsters now attack when player is too close even if not targeted[/p]
[p][/p][h3]And for what's to come soon (not exhaustive):[/h3]
  • [p]Add animations to the recap of the day, to make things clearer and more juicy,[/p]
  • [p]Make Balloon moves slightly towards nearby players,[/p]
  • [p]Prevent interaction through walls and obstacles,[/p]
  • [p]Prevent dropping or throwing objects inside or behind walls and obstacles[/p]
  • [p]Fix camera messy behavior when in spectator mode and object blurriness when moving[/p]
[p][/p][p]As always, thank you for your support and help ![/p][p]See you soon (probably tomorrow!)![/p]

Pizza Deathlivery Demo

[p]Hi Deathliveres![/p][p][/p][p]Thanks for all your feedback! [/p][p][/p][p]It's really important to us, and will help us improve and correct the demo's problems as quickly as possible. [/p][p][/p][p]In the image below, you'll find a summary of the corrections what we are currently working on :[/p][p][/p][p]For a detailed list, see below :[/p]
  • [p]Add coyote time : allows player to jump even a short time after falling,[/p]
  • [p]Reduce time to recover stamina when it is not depleted,[/p]
  • [p]Increase time to recover stamina when it is depleted,[/p]
  • [p]Fix: Vocal menu UI in the main menu option,[/p]
  • [p]Fix: Egg spawning position are now determined after the city has been shuffled,[/p]
  • [p]Fix: Pins are now correctly synchronized between players,[/p]
  • [p]Fix: Speaking icon of player dead before you works correctly[/p]
  • [p]Fix Text Main Menu : We Are[/p]
  • [p]Fix Text Pizzeria : "the" pizzeria[/p]
  • [p]Fix Manhole under car[/p]
  • [p]Fix Sewer leading to under the map[/p]
  • [p]Change player speed movement (while walking)[/p]
  • [p]Change spawning monster issues with some object[/p]
[p] Imminent Roadmap (not exhaustive): [/p]
  • [p]Add animations to the recap of the day, to make things clearer and more juicy,[/p]
  • [p]Add animation when hitting with a chorizo,[/p]
  • [p]Make Balloon moves slightly towards nearby players,[/p]
  • [p]Prevent interaction through walls and obstacles,[/p]
  • [p]Prevent dropping or throwing objects inside or behind walls and obstacles[/p]
[p]See you soon![/p]