1. Gremlins, Inc.
  2. News
  3. RANKED RULES FOR DECEMBER (AND MORE)

RANKED RULES FOR DECEMBER (AND MORE)



SET OF RULES FOR DECEMBER, 2020


Dear community:

After a full month of using the new formula, we accumulated a lot of data and received a ton of feedback from our community both of which allow us to take the next step in the evolution of the system.

1) We made an adjustment to the formula. All core principles stay the same with one addition. When a player wins a ranked session and defeats an opponent(s) with a higher rating, the winner gets bonus rating points the number of which depends on the difference in current ratings of both players.

Note, that the bonus goes one way: if you lose to an opponent with a lower rating, it won't cause an additional loss of rating points for you. As before, your loss will be determined entirely by the difference in score between you and the winner.

The goal of the change is to reward players for defeating stronger opponents since the risk of losing is higher when you play with such opponents. This also helps players climb up faster on the ladder.

2) The new formula works exactly as anticipated, which means that we can try it with other modes. For that reason, December will be the month when sessions for rounds make their come back into rotation. Let's check how possible it is for the leader to run away now, when the majority of players know that allowing that is a bad idea.

With this in mind, here are the rules for the next season:

The following rules become active on December 1, at 12:00 GMT, and will apply throughout December to all ranked sessions that are launched after that point.

ːsteampunkː EUROPE

ːcardsː players: 4
ːscoreː victory condition: 50 rounds
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: visible
ːcheatdiceː Characters: from random set
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork town

* Special rules:

None.

ːsteampunkː ASIA

ːcardsː players: 2
ːscoreː victory condition: 35 points
ːcursecardː Chaos Cards: allowed
ːhealth_powerupː Character Abilities: allowed
ːtelegramː Impending Misfortune: hidden
ːcheatdiceː Characters: random
ːRatsClockː Timer: normal
ːLocationː Field: Clockwork colony

* Special rules:

The following cards are removed from the ranked deck on Asian server:

ːcardsː The Accelerator
ːcardsː An Award Ceremony
ːcardsː A Compromising Document
ːcardsː A Fraudulent Transaction
ːcardsː An Honest Exchange

ːsteampunkːːsteampunkːːsteampunkː

In addition to this set of rules, we also change one more card (and all changes from the previous month also are still intact). These changes are applied in all modes and will be active for at least 1 month to test the balance (please keep in mind that for the next season, we might revert these adjustments or replace them with something else; it all depends on the results of the tests and the feedback we'll receive from the community).

[h3]Devil's Due[/h3]



Reason: we want to return some of the "stopping power" of the card that it had before and which helped to prevent an opponent's progression toward victory. We also make the card a bit less punishing to play.

______



ːmaliceː Official Discord
ːmaliceː Twitter (game updates)



ːsummer_magicː Official Discord
ːsummer_magicː Twitter (game updates)