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Bum: Revenge News

New demo update — changelist!

[h3]Hi,[/h3][p]Here is the current changelist. Known Issues to be fixed in the next update are listed at the end.[/p][hr][/hr][h3]Combat[/h3][p]Added:[/p]
  • [p]You can now block with the bat.[/p]
  • [p]You can now break an enemy’s block (40 % chance unarmed, 60 % when armed).[/p]
  • [p]You can now start fights with pedestrians by hitting them.[/p]
  • [p]Regenerate health while standing next to the barrel near OG Bum.[/p]
[p]Changes:[/p]
  • [p]Tracksuit warriors – DMG 8-12, HP 30[/p]
  • [p]Bums – DMG 10-15, HP 65[/p]
  • [p]Pedestrians – DMG 8-12, HP 50[/p]
  • [p]Player – DMG 15[/p]
[p]Fixed:[/p]
  • [p]Death-box no longer collides with cars.[/p]
[hr][/hr][h3]Dialogues [/h3][p]Added:[/p]
  • [p]Smoother camera movement.[/p]
  • [p]Pedestrian begging animation.[/p]
[p]Fixed:[/p]
  • [p]Security guard behaviour corrected.[/p]
[hr][/hr][h3]Other [/h3][p]Added:[/p]
  • [p]Save-game notification.[/p]
  • [p]FOV shifts while sprinting.[/p]
[p]Fixed:[/p]
  • [p]Various save issues.[/p]
  • [p]Map glitches.[/p]
  • [p]Bottle-collecting mission.[/p]
  • [p]Localization issues.[/p]
[hr][/hr][p]Known Issues[/p]
  • [p]New networking solution (to enable Chinese co-op) is under test; awaiting Steam approval.[/p]
  • [p]Main-street door interaction widget visible while talking to the security guard.[/p]
  • [p]Security guard can get stuck if you interact with the door as it opens.[/p]
  • [p]Minor localization problems.[/p]
  • [p]Kacper’s door widget not visible to clients.[/p]
[p][dynamiclink][/dynamiclink][/p][p]— Patologgia Interactive[/p]

New Update for Demo is Live – See What's New!

[h3]Hi, devs here[/h3][p]After gathering your feedback (and doing some debugging), we’ve made several changes to the game’s demo. Below you’ll find what is (probably) the complete list of fixes and changes.[/p][hr][/hr][p]General[/p][p]Fixes:[/p]
  • [p]Fixed an issue where client stats didn’t load after joining a game (leaving mid-match + reconnecting).[/p]
  • [p]Fixed a bug that prevented money from saving properly.[/p]
  • [p]Fixed the Melina Alibaby fight intro—client animation transition now works correctly.[/p]
  • [p]Fixed equipping items with RMB in the inventory.[/p]
  • [p]Fixed a bug that let you equip/use an item during the search animation, which left you stuck in third-person view.[/p]
  • [p]Fixed the bed interaction icon—now appears at the correct time.[/p]
  • [p]Fixed an issue that prevented re-entering a friend’s lobby after leaving the game.[/p]
[p]Changes:[/p]
  • [p]Respawn stats increased—now roughly 2× higher.[/p]
  • [p]Trash-search animation sped up.[/p]
[p]Added:[/p]
  • [p]More pick-up items scattered around the map.[/p]
  • [p]Smaller trash piles—these can be searched too.[/p]
  • [p]New info pop-ups.[/p]
[hr][/hr][p]Missions[/p][p]Fixes:[/p]
  • [p]Kacper’s employee’s mushroom now replicates to clients.[/p]
[p]Changes:[/p]
  • [p]Objective name (casino-related) changed—now directs you straight to the security guard.[/p]
[p]Added:[/p]
  • [p]Some story tweaks—discover them yourself![/p]
[hr][/hr][p]Drugs[/p][p]Fixes:[/p]
  • [p]Drug effects now clear on death.[/p]
[p]Added:[/p]
  • [p]Added cigarettes.[/p]
[hr][/hr][p]Dialogues[/p][p]Fixes:[/p]
  • [p]Fixed an issue that prevented talking to an NPC after a player left during a dialogue.[/p]
  • [p]Added a cooldown for skipping dialogue.[/p]
[hr][/hr][p]Combat[/p][p]Fixes:[/p]
  • [p]Fixed enemy weapons not despawning after the enemy disappeared.[/p]
[p]Changes:[/p]
  • [p]Enemy damage reduced from 15-25 to 12-18.[/p]
  • [p]Player base damage increased from 10 to 12.5.[/p]
  • [p]Bat damage increased from 20 to 25 (player only) and range from 90 cm to 110 cm (player only).[/p]
[p]Added:[/p]
  • [p]Added weapon hit sounds.[/p]
[hr][/hr][p]Pedestrians & Begging[/p][p]Fixes:[/p]
  • [p]Fixed pedestrian dialogue ending before the line was finished.[/p]
  • [p]Fixed cases where pedestrians A-posed while talking.[/p]
  • [p]Pedestrians can no longer be moved while in conversation.[/p]
[p]Changes:[/p]
  • [p]Pedestrians are less aggressive—if provoked by begging, they hit only once (previously twice).[/p]
  • [p]Pedestrians now have varied hit voices.[/p]
[p]Added:[/p]
  • [p]4 new pedestrians (more begging dialogues coming soon—promise!).[/p]
[hr][/hr][p]Casino[/p][p]Changes:[/p]
  • [p]Slot machine collision box enlarged.[/p]
[hr][/hr][p]UI[/p][p]Fixes:[/p]
  • [p]Fixed slot-machine info display glitches.[/p]
  • [p]Inventory and shops can now be closed with the ESC key.[/p]
  • [p]Fixed several localization issues.[/p]
[hr][/hr][p]Audio[/p][p]Changes:[/p]
  • [p]Rebalanced volume of some audio effects.[/p]
[hr][/hr][p]Lighting[/p][p]Changes:[/p]
  • [p]Improved overall lighting.[/p]
  • [p]Nights and dawns are now much brighter.[/p]
[hr][/hr][p]Unfortunately, old saves are no longer compatible—you’ll need to start a new game.[/p][p]Thank you all for your feedback—together we’ve made the game better.[/p][p]After switching from sleep mode to caffeine (and maybe other stimulants), we’re finally heading to bed. We can’t wait to hear your thoughts on this update after a long, well-deserved (at least we think so) sleep.[/p][p][dynamiclink][/dynamiclink]Good night![/p][p]— Patologgia Interactive[/p]

Steam Next Fest – Bum: Revenge Demo

[p]🔥 Steam Next Fest has begun! 🔥[/p][p]
🎮 Bum: Revenge – DEMO now available!
[/p][p]Dear Players,
We’re excited to announce that we’ve just launched the free demo of our upcoming game Bum: Revenge as part of Steam Next Fest! This is your chance to test the first missions and dive into a dark, challenging world.[/p][hr][/hr][h3]What you’ll find in the demo[/h3]
  • [p]Several story missions – start your journey with the initial, key episodes of the narrative.[/p]
  • [p]Drug use – reach for dangerous substances to gain temporary boosts… but watch out for side effects![/p]
  • [p]Drinking – unlock special brews that ramp up the pace of gameplay.[/p]
  • [p]Begging – negotiate, plead, or intimidate NPCs to score resources and information.[/p]
  • [p]Fistfights – wage bloody brawls against other drunks and ruthless NPCs.[/p]
  • [p]A container casino with slot machines – step into the casino housed in shipping containers and try your luck on the slot machines, earning rewards and perks.[/p]
[hr][/hr][h3]Why you should play now[/h3]
  • [p]Free access – the demo is completely free throughout Next Fest.[/p]
  • [p]Your feedback matters – any bugs and/or suggestions can be reported on our Discord. We’re eager to listen and fix them![/p]
  • [p]Join our streams – we’ll be playing live during the festival; come hang out and chat with the dev team.[/p]
[hr][/hr][p][/p][p][dynamiclink][/dynamiclink][/p][p]See you on the streets! 💣💥[/p][p]Patologgia Interactive[/p]

🎉 10 K Wishlists in a Week — Casino Preview Inside! 🎰

[p]🍾🥂 You absolute legends pushed us past the 10k mark on Steam in a single week. We’re buzzing—thank you for every single “Add to Wishlist.”[/p][p][/p][p]Big love for all the support, feedback, and hype. We’re building this game together with you! 🍻[/p][p][/p][p]Today’s your lucky day—our brand-new in-game casino preview is live! Hit the slots, test your luck, and snag some shiny loot while you’re at it. 🎰[/p][p][/p][p][/p][p]Now we’re off to celebrate with some drinks! 🍺[/p][p][/p][p][/p][p]https://store.steampowered.com/app/3702930/Bum_Revenge[/p][p]— Patologgia Interactive 💚[/p]

Dev Log #01 – Dealer Rebalance Pass

Hey folks🍻!
While the mutt was napping we locked ourselves in a spreadsheet bunker for two days and finally cleaned up the dealer’s price list. Fewer no-brain choices, more “hmm… do I risk the bad-trip?” moments.

New price / effect rundown

Normal shroom – 20 zł → restores 30 % Hunger (Lv 1)

Disco shroom – 25 zł → 35 % Hunger (Lv 1)

K-pop shroom – 30 zł → 40 % Hunger (Lv 1)

⚠️Bad-trip shroom – 35 zł → only 20 % Hunger and triggers interesting hallucinations ːsteamhappyː (Lv 1)

Blunt – 20 zł → 35 % Hunger, nice steady buzz (Lv 1)

Lockpick – 15 zł → zero calories, lets you crack “premium” trash cans (Lv 1)

💉Syringe – 50 zł → 70 % Hunger, emergency lifesaver (Lv 2)


Why the changes?

Last build encouraged spamming the cheapest mushroom and calling it a day.

Prices now climb in neat 5 zł steps so every purchase feels deliberate.

Bad-trip shroom is the new chaos button for stream clips—low sustenance, high entertainment.

Syringe got pricier, stays the clutch item when you’re about to keel over.

Lockpick moved to the same vendor; you can now turn found loot into food without leaving the block.

What we need from you 🍾

Keep the wishlist button warm; more street-pharmacy goodies and a “denatured cocktail” throwable land in the next update.

https://store.steampowered.com/app/3702930/Bum_Revenge/
Back to the alley—patch notes don’t write themselves!
— Team Bum: Revenge 🐶💥