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Bum: Revenge News

Bum: Revenge has launched!

[h3]🎉 Bum: Revenge has launched![/h3]
[p]We’re excited to announce that Bum: Revenge is now available on Steam![/p]

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[h3]đź’° Price and Launch Discount[/h3]
  • [p]Price: $14.99[/p]
  • [p]To celebrate the launch, the game is available at a 10% discount for the next 10 days.[/p]


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[h3]🛠️ Community & Bug Reporting[/h3]
[p]If you encounter any issues or bugs, feel free to join our Discord community:[/p]
  • [p]https://discord.gg/rdkuCUNjPW[/p]
  • [p]There you’ll find channels for reporting bugs, sharing feedback, and general discussion.[/p]
  • [p]Hotfixes will be released every few days based on community input.[/p]


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[h3]🙏 Special Thanks[/h3]
[p]Huge thanks to all our beta testers for your support and help in finding bugs. Your feedback has been invaluable.[/p]

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[p][dynamiclink][/dynamiclink][/p]
[p]— Patologgia Interactive[/p]

Premiere Date Announcement

[h3]Hi, Devs here
[/h3][p]We’d love to announce to you that we’ll release our Early Access on 30.07.2025 (so in around 2 weeks). The game will cost $14.99 but we’ll give a 10-day 10% discount on release. [/p][p]Currently we’re putting final touches and fixing last bugs. At release we’ll post an announcement showing what is currently in the game and our development roadmap + in the main menu you’ll be able to see when the next update is planned and what it will add.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]— Patologgia Interactive[/p]

Prologue is Out!

[h2]Hi, Devs here[/h2][h3]We’d like to announce to you that our Prologue is out![/h3][p][/p][p]We really wanted to make a change list and attach it to this announcement but unfortunately at some point we just lost count. However we can assure you that we fixed bugs, adjusted our game to your feedback and of course added more content ie: [/p]
  • [p]Side quests - now you can help a poor lady to get revenge on her cheating boyfriend or help an old woman with dangerous connections.[/p]
  • [p]Pawn Shop - you can buy there lockpicks and sell some stuff like phones, teddy bears or credit cards. We promise that in Early Access there will be much more to buy and sell.[/p]
  • [p]New weapon - broken bottle - you can break bottle you are holding in hand in order to obtain a weapon. It is not very durable but be careful - it is very sharp.[/p]
  • [p]ATM mechanic - now pedestrians can drop credit card that you can use there or sell in pawn shop.[/p]
  • [p]Scratch cards - yes, we added more gambling and we still haven’t said our last word.[/p]
[p]To find out more about our Prologue you just have to download an update and get into the game. [/p][p][/p][p]To make it easier for all of you to find it we just changed the name of our demo to Bum: Revenge Prologue, so you can still find it on our Steam Page. [/p][h3][dynamiclink][/dynamiclink]See you later on Early Access Announcement![/h3][p][/p][p]Patologgia Interactive [/p]

New demo update — changelist!

[h3]Hi,[/h3][p]Here is the current changelist. Known Issues to be fixed in the next update are listed at the end.[/p][hr][/hr][h3]Combat[/h3][p]Added:[/p]
  • [p]You can now block with the bat.[/p]
  • [p]You can now break an enemy’s block (40 % chance unarmed, 60 % when armed).[/p]
  • [p]You can now start fights with pedestrians by hitting them.[/p]
  • [p]Regenerate health while standing next to the barrel near OG Bum.[/p]
[p]Changes:[/p]
  • [p]Tracksuit warriors – DMG 8-12, HP 30[/p]
  • [p]Bums – DMG 10-15, HP 65[/p]
  • [p]Pedestrians – DMG 8-12, HP 50[/p]
  • [p]Player – DMG 15[/p]
[p]Fixed:[/p]
  • [p]Death-box no longer collides with cars.[/p]
[hr][/hr][h3]Dialogues [/h3][p]Added:[/p]
  • [p]Smoother camera movement.[/p]
  • [p]Pedestrian begging animation.[/p]
[p]Fixed:[/p]
  • [p]Security guard behaviour corrected.[/p]
[hr][/hr][h3]Other [/h3][p]Added:[/p]
  • [p]Save-game notification.[/p]
  • [p]FOV shifts while sprinting.[/p]
[p]Fixed:[/p]
  • [p]Various save issues.[/p]
  • [p]Map glitches.[/p]
  • [p]Bottle-collecting mission.[/p]
  • [p]Localization issues.[/p]
[hr][/hr][p]Known Issues[/p]
  • [p]New networking solution (to enable Chinese co-op) is under test; awaiting Steam approval.[/p]
  • [p]Main-street door interaction widget visible while talking to the security guard.[/p]
  • [p]Security guard can get stuck if you interact with the door as it opens.[/p]
  • [p]Minor localization problems.[/p]
  • [p]Kacper’s door widget not visible to clients.[/p]
[p][dynamiclink][/dynamiclink][/p][p]— Patologgia Interactive[/p]

New Update for Demo is Live – See What's New!

[h3]Hi, devs here[/h3][p]After gathering your feedback (and doing some debugging), we’ve made several changes to the game’s demo. Below you’ll find what is (probably) the complete list of fixes and changes.[/p][hr][/hr][p]General[/p][p]Fixes:[/p]
  • [p]Fixed an issue where client stats didn’t load after joining a game (leaving mid-match + reconnecting).[/p]
  • [p]Fixed a bug that prevented money from saving properly.[/p]
  • [p]Fixed the Melina Alibaby fight intro—client animation transition now works correctly.[/p]
  • [p]Fixed equipping items with RMB in the inventory.[/p]
  • [p]Fixed a bug that let you equip/use an item during the search animation, which left you stuck in third-person view.[/p]
  • [p]Fixed the bed interaction icon—now appears at the correct time.[/p]
  • [p]Fixed an issue that prevented re-entering a friend’s lobby after leaving the game.[/p]
[p]Changes:[/p]
  • [p]Respawn stats increased—now roughly 2Ă— higher.[/p]
  • [p]Trash-search animation sped up.[/p]
[p]Added:[/p]
  • [p]More pick-up items scattered around the map.[/p]
  • [p]Smaller trash piles—these can be searched too.[/p]
  • [p]New info pop-ups.[/p]
[hr][/hr][p]Missions[/p][p]Fixes:[/p]
  • [p]Kacper’s employee’s mushroom now replicates to clients.[/p]
[p]Changes:[/p]
  • [p]Objective name (casino-related) changed—now directs you straight to the security guard.[/p]
[p]Added:[/p]
  • [p]Some story tweaks—discover them yourself![/p]
[hr][/hr][p]Drugs[/p][p]Fixes:[/p]
  • [p]Drug effects now clear on death.[/p]
[p]Added:[/p]
  • [p]Added cigarettes.[/p]
[hr][/hr][p]Dialogues[/p][p]Fixes:[/p]
  • [p]Fixed an issue that prevented talking to an NPC after a player left during a dialogue.[/p]
  • [p]Added a cooldown for skipping dialogue.[/p]
[hr][/hr][p]Combat[/p][p]Fixes:[/p]
  • [p]Fixed enemy weapons not despawning after the enemy disappeared.[/p]
[p]Changes:[/p]
  • [p]Enemy damage reduced from 15-25 to 12-18.[/p]
  • [p]Player base damage increased from 10 to 12.5.[/p]
  • [p]Bat damage increased from 20 to 25 (player only) and range from 90 cm to 110 cm (player only).[/p]
[p]Added:[/p]
  • [p]Added weapon hit sounds.[/p]
[hr][/hr][p]Pedestrians & Begging[/p][p]Fixes:[/p]
  • [p]Fixed pedestrian dialogue ending before the line was finished.[/p]
  • [p]Fixed cases where pedestrians A-posed while talking.[/p]
  • [p]Pedestrians can no longer be moved while in conversation.[/p]
[p]Changes:[/p]
  • [p]Pedestrians are less aggressive—if provoked by begging, they hit only once (previously twice).[/p]
  • [p]Pedestrians now have varied hit voices.[/p]
[p]Added:[/p]
  • [p]4 new pedestrians (more begging dialogues coming soon—promise!).[/p]
[hr][/hr][p]Casino[/p][p]Changes:[/p]
  • [p]Slot machine collision box enlarged.[/p]
[hr][/hr][p]UI[/p][p]Fixes:[/p]
  • [p]Fixed slot-machine info display glitches.[/p]
  • [p]Inventory and shops can now be closed with the ESC key.[/p]
  • [p]Fixed several localization issues.[/p]
[hr][/hr][p]Audio[/p][p]Changes:[/p]
  • [p]Rebalanced volume of some audio effects.[/p]
[hr][/hr][p]Lighting[/p][p]Changes:[/p]
  • [p]Improved overall lighting.[/p]
  • [p]Nights and dawns are now much brighter.[/p]
[hr][/hr][p]Unfortunately, old saves are no longer compatible—you’ll need to start a new game.[/p][p]Thank you all for your feedback—together we’ve made the game better.[/p][p]After switching from sleep mode to caffeine (and maybe other stimulants), we’re finally heading to bed. We can’t wait to hear your thoughts on this update after a long, well-deserved (at least we think so) sleep.[/p][p][dynamiclink][/dynamiclink]Good night![/p][p]— Patologgia Interactive[/p]