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Light and Shadow

[p][/p][p]Watch on YouTube[/p][p]Here's Mandrake's art director Toby Cook with a behind the scenes view of Chandley, showing how we've converted it from pure 2D to true 3D! [/p][p][/p][p]This allows us to do so much with light and shadow to make the environment seem more grounded and believable; an important part of giving the place character that can develop across seasons and over time.[/p][p][/p]