TMNT: Empire City - Dev Diary #2
[p]The rooftops of New York are such iconic environments for the Turtles, so using them for navigation became a top priority for us. When designing our movement system for Empire City, our north star was to help players feel like a Ninja Turtle who grew up in New York, leaping from building to building with a sense of style and speed. We want Empire City players to feel that, over time, they have a command over every nook and cranny of the city just like Leo, Donnie, Raph, or Mikey would. [/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Check out Dev Diary #2 in the video above and read more here 👉🔗 https://www.cortopia.com/tmnt-empire-city-dev-diary-2/[/p][p][/p][p][/p][p]In the lead-up to the launch of Teenage Mutant Ninja Turtles: Empire City in 2026, we will provide you with insights into the game's design and production through a series of developer diaries. [/p][p]Keep an eye out for Dev Diary #3 in September![/p][p][/p][p][/p]