Patch 17: Johnny Jetpack 2.0
[p]Hey heroes![/p][p]Enjoy the new update, which features TONS of gameplay and visual improvements that were much needed and/or highly requested. Enjoy![/p]
- [p]Johnny Jetpack 2.0 - new movement, phases, abilities, attacks, everything is different! From spraying mortars to double rocket slam to ramping minigun, try it out and see for yourself![/p]
- [p]Original Soundtrack - introducing 4 original music tracks created by Entropykk, replacing the placeholder music for some serious sci-fi vibes! Turn up that music volume.[/p]
- [p]Graphics Overhaul - removed pixelation effect that was causing graphics to appear grainy and visually cluttered (by popular demand)[/p]
- [p]UI Overhaul - reworked HUD to clean it up significantly, centering the most important elements and removing or fading out unnecessary elements entirely[/p]
- [p]Movement Improvements - increased horizontal grapple range by 50%, increased momentum gains at high speeds, adjusted ground friction, and improved collision[/p]
- [p]Combat Improvements - enabled automatic fire for all weapons, so you don't have to spam click! reworked slow time system (again) to automatically trigger when the bar gets full[/p]
- [p]New Player Experience - redid the starting area of the game to make it more linear and less cluttered. Added an upgrade at the start so you can dual wield right away. Improved the vehicle sequence with a surprise attack from Johnny Jetpack! Reset progress from the main menu settings to experience the new intro.[/p]
- [p]Kane the Rat - Kane now provides all upgrades, not just the black market, say hi![/p]
- [p]Mission Info - fixed incorrect mission progress and added more useful information to missions[/p]
- [p]Dozens of other bugfixes and improvements[/p]