Patch 4: Momentum and Gunplay
[p]Hey heroes![/p][p]Play the fourth patch of Gunstoppable, now with faster momentum chaining, more satisfying gunplay, and a more intuitive hex upgrade system.[/p]
Salaar and Gabriel (CAGE Studios)[/p]
- [p]Made gunplay more satisfying - every weapon now has unique/improved animations, sounds, screen shake, and crosshair effects[/p]
- [p]Improved hex upgrade system to be more intuitive[/p]
- [p]Increased speed of slide, grapple, railgrind, and wallrun[/p]
- [p]Improved momentum preservation when jumping[/p]
- [p]Reduced grapple cooldown and fixed fail grapple triggering cooldown[/p]
- [p]Potential fix for "one enemy remaining" bug in space tower[/p]
- [p]Improved low graphics mode[/p]
- [p]Other bugfixes and improvements[/p]
Salaar and Gabriel (CAGE Studios)[/p]