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Patch 4: Momentum and Gunplay

[p]Hey heroes![/p][p]Play the fourth patch of Gunstoppable, now with faster momentum chaining, more satisfying gunplay, and a more intuitive hex upgrade system.[/p]
  • [p]Made gunplay more satisfying - every weapon now has unique/improved animations, sounds, screen shake, and crosshair effects[/p]
  • [p]Improved hex upgrade system to be more intuitive[/p]
  • [p]Increased speed of slide, grapple, railgrind, and wallrun[/p]
  • [p]Improved momentum preservation when jumping[/p]
  • [p]Reduced grapple cooldown and fixed fail grapple triggering cooldown[/p]
  • [p]Potential fix for "one enemy remaining" bug in space tower[/p]
  • [p]Improved low graphics mode[/p]
  • [p]Other bugfixes and improvements[/p]
[p]See our earlier announcement to learn about the content of the demo:[/p][p][dynamiclink][/dynamiclink][/p][h2]Wishlist GUNSTOPPABLE now![/h2][p][dynamiclink][/dynamiclink][/p][p]Want to see the giant crab boss? Black hole gun? Hidden movement tech?[/p][h3]Join the community and help us shape the future of the game: https://discord.com/invite/aeF2jEn[/h3][p][/p][p]Sincerely,
Salaar and Gabriel (CAGE Studios)[/p]