First 12 Hours & Small Hotfix
Hey coinflippers,
It's been a wild 12 hours for us here at EHG headquarters. Thank you so much to everyone for your support, we are thrilled that so many people are enjoying the game!
A few notes on what we're up to in the present and near future.
1. I'm deploying a small immediate hotfix now that fixes a bug where the Medic and the Robot could accidentally create infinite loops. Oops! This one does screw over other players in any game where the infinite loop is created so I wanted to get this fix out right away so no one's game is negatively impacted. I've just pushed the build, so the fix should be live now.
2. We're collecting bugs, crashes, typos and other issues through our discord and steam forums and will be pushing a larger hotfix patch to address as many as possible. This larger hotfix patch will probably take a couple days to a week unless we find any other game breaking issues.
3. Long term, once we get the immediate issues and hotfixes under control, we're going to look towards adding some additional content to the game. We're not sure yet what form this will take or how long it will take, but we'll have more information down the line. No promises yet, but the main thing we've discussed internally is looking at a mode that would be more focused on replayability.
Again, thanks so much for your support of Q-UP. Happy flipping!
-j
It's been a wild 12 hours for us here at EHG headquarters. Thank you so much to everyone for your support, we are thrilled that so many people are enjoying the game!
A few notes on what we're up to in the present and near future.
1. I'm deploying a small immediate hotfix now that fixes a bug where the Medic and the Robot could accidentally create infinite loops. Oops! This one does screw over other players in any game where the infinite loop is created so I wanted to get this fix out right away so no one's game is negatively impacted. I've just pushed the build, so the fix should be live now.
2. We're collecting bugs, crashes, typos and other issues through our discord and steam forums and will be pushing a larger hotfix patch to address as many as possible. This larger hotfix patch will probably take a couple days to a week unless we find any other game breaking issues.
3. Long term, once we get the immediate issues and hotfixes under control, we're going to look towards adding some additional content to the game. We're not sure yet what form this will take or how long it will take, but we'll have more information down the line. No promises yet, but the main thing we've discussed internally is looking at a mode that would be more focused on replayability.
Again, thanks so much for your support of Q-UP. Happy flipping!
-j