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Update v0.62.0 - Expanded mapgen, improved weather, many tweaks and fixes!

This update is NOT compatible with old savegames!

Saves from previous versions are automatically DELETED as Steam updates the game, as they're incompatible with the new version. Do not update if you want to finish a previous playthrough first!


FULL CHANGELOG


Expanded island generation:


Added a new game creation parameter: Jagging, which decides how "jagged" the island coastline is, therefore producing more varied and interesting islands. Setting Jagging to 0 creates the same oval shaped island of before this update, while setting it to 100% generates a very jagged coastline, with peninsulas and gulfs:







Note that increasing Jagging will indirectly reduce the island total landmass.



Island size increased:


Generated islands, regardless of the option selected, are now roughly 25% bigger than before, which when setting size 150% is a huge increase! This to both counter balance the fact that the new Jagging parameter reduces the final landmass, and to produce more immersive islands, since performance are getting better as the game is optimized.



Weather improvements:


Rain sound has now two different sounds combined depending on the rain intensity, also rain effect improved:



Added wind gusts happening from time to time, momentarly increasing wind speed and triggering a wind whistle sound.



Take a nap:


You can take a nap instead of sleeping, which makes you wake up much sooner.



Improved player screen:


Character info screen now also shows the current character, zoomed and with his/her gear equipped:





Survival mode rebalancing:


- Reduced damage from MILD starvation, which means you will start getting real damage when your fat reserves are very low, making it easier to survive until you get very skinny.
- Rebalanced food kcal / proteins content, proteins are now much higher.
- Proteins are absorbed/digested much more quickly, which makes it easier for the body to "burn" them to produce energy when calories are low.
- Drink more water with one sip: getting thirst quenched used to require too many sips.
- Dropping with Q now drops one item at time, and now if both hands are free, also drops the gear on your back.
- Buried eggs must be unearthed before being able to take/eat them, which requires some time and effort.
- Skills decay rate now scales by 100% with Stamina (instead of 50%), this means that at 100% Stamina decay won't happen. To compensate this, base decay raised a bit, but overall it is much slower now, especially if you manage to sleep well.
- Melee attack with LMB (left mouse) or during Mouse Turn mode, improved in precision and responsiveness.
- Ranged attack made more fluid and responsive.
- Many more tweaks to the Survival Mode!



Other stuff:


- Added a floating text appearing when the player attacks (including chopping trees) showing the damage dealt:



- Animals produce more eggs, both to reduce the extinction chances and to use room from the larger map.
- Some objects decay rate reduced even further.
- Graphics improvements to fog and reflections.
- Huge optimizations, especially in fullscreen mode.
- Tons of fixes.


As always, make sure to read the full changelog for the complete list of changes!



Dan