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Quick heads up to the next update!

Hello there!

It's been a long time! I just wanted to let you know I'm working on the next update, and it's a big one.

Quick summary (subject to changes):

-Didelphodon (small mammal)
-Craftable waterskin
-Tool repairing and quality system
-Improved survival balance
-Reworked soreness and other survival mechanics
-Improved ecology balance
-Bug fixes (as always)

The extensive, WIP changelog will be released in few days in the changelogs section of the forum. About the update, there is no fixed ETA, as I'm still in the middle of adding the Didelphodon, and each new species makes the ecosystem harder and harder to balance (without implementing artificial balancing mechanics, which I try to avoid). The survival mode changes will be most likely appreciated, especially the ability to repair items and the reworked muscle soreness.

See you soon!