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Update 0.92.1 - Fixes

Hey everyone!

Well, that update was unusually shaky, I guess rewriting several core system all at once isn't the best idea...

This update should fix all the issues reported - please let me know if any issues remain!

Thanks for the reports and your patience, and I'm sorry for the inconvenience this has caused.

0.92.1:
Fixes:
  • If there is temp save data (as a result of an error in file renaming) this data will be prioritized over non-temp as it is more recent and should let you play as normal
  • Fixed issue where some saves became invisible on the hero select screen
  • Fixed issue where using elixirs and scrolls with a gamepad would just delete the entire stack
  • Fixed shrine-related crash
  • Fixed test build characters appearing on the load hero menu and crashing the game when loaded (should no longer appear)
  • Fixed game not remembering last played difficulty
  • Fixed issue where game would confuse hardcore and normal mode global data and stash files
  • Fixed world sync issue in local co-op where the game would bundle up a lot of shared data like waypoints rather than strictly use player 1's data as intended
  • Fixed loot filters not remembering some settings like "toggle instead of hold"
  • Fixed all waypoints showing up as unlocked even though they weren't
  • Fixed True Legendary items not correctly working with the filters