Update 1.20.3 is live with fixes and tweaks!
Hey everyone!
Another fix & tweak update is now live.
Please let us know if you encounter any more issues, and we'll get right on it.
Thank you for your reports!
Another fix & tweak update is now live.
Please let us know if you encounter any more issues, and we'll get right on it.
Thank you for your reports!
1.20.3:
Misc:
- Improved item card handling.
- Improved interface & tooltip/card update performance.
- Character will no longer complain about full inventory when gambling multiple items at once and filling the inventory (unless you click again after it's full).
- Living Blood (warlock passive) no longer gains Blood Curse as their special attack from the Master's Command set, and instead gain Poison Skull.
- Fixed issue where you couldn't select dyes when using very large UI scale on certain resolutions.
- Fixed issue where unticking consumables etc from the display filter would actually prevent them from dropping entirely.
- Fixed dyes not dropping from Anomaly bosses.
- Fixed "Continue As..." button appearing and causing a crash after deleting the character most recently played.
- Fixed issue where the Windwalker set (Warden) bonus for automatic Gale casts would go off whenever there was a stat change (buff/debuff).
- Fixed exploit where one could dupe items in the enchanting interfaces.
- Fixed issue where using master's Command set with Death's Bond and Living Blood (passive) would ramp up itself endlessly.
- Possible fix for stash-related crash.
- Fixed Icebergs (Berserker fist) related crash.
- Fixed several Berserker skills that created secondary effects (like Shattering Blow, Arc Punch, and a few others) not working or causing problems.
- Fixed Lesser Rune of Blocking (Templar) using its suffix as a prefix when applied to an item (name issue).
- Fixed Heatwall (Templar Shield) not restoring any mana when using Shattering Shield or Molten Shield to cast a Singe.
- Fixed not being able to use a Dye by pressing (A) on a controller - you had to always Use via the context menu (Y).
- Fixed controller context menu (Y) on Dyes suggesting you can put them in the belt (you can't).
- Fixed some skills such as Cold Snap not correctly displaying decimal values.
- Fixed issue where effects increasing the strength of barriers weren't fully applied.