Weekly Update! Behaviour Changes, Moral Impact & Year-End Patch
[p]This week’s update wraps up several smaller patches released throughout the week, focusing on enemy behaviour, moral choice impact, and continued bug fixing, polish, and performance improvements.[/p][p]As always, thank you to everyone who has played, reported issues, and shared feedback. Being able to iterate quickly based on real player experiences has been invaluable.[/p][p][/p][h2]Enemy Behaviour & Moral Impact[/h2][p]A major focus this week has been refining how enemies respond to the player and reinforcing the impact of your choices throughout the game:[/p]
[/p][p]The visual of the shadow people and behaviour (like how close they get to you) change based on the decisions you make in game.[/p][p]
- Ignore the shrines and totems - the shadow people don't get more aggressive but also not less, their visual remains the shadowy default.[/p][p]- Restore the shrines and find the totems - the shadow people start to heal parts of their corruption and keep further from you.[/p][p]- Desecrate the shrines and destroy the totems - the shadow people get more corrupted as their binding magic weakens. More aggressive. (also long boys)[/p][p][/p][p]These changes are part of an ongoing effort to ensure that decisions made earlier in the game meaningfully affect how the world responds to you.[/p][p][/p][h2]Bug Fixes, Polish & Performance[/h2][p]Alongside gameplay adjustments, multiple patches were released this week addressing:[/p]
- [p]Enemy behaviour has been further tuned to feel more reactive and threatening[/p]
- [p]Your moral choices now have a clearer gameplay impact, influencing tension, presence, and danger[/p]
- [p]Encounters are intended to feel more deliberate, unsettling, and less predictable[/p]
- Ignore the shrines and totems - the shadow people don't get more aggressive but also not less, their visual remains the shadowy default.[/p][p]- Restore the shrines and find the totems - the shadow people start to heal parts of their corruption and keep further from you.[/p][p]- Desecrate the shrines and destroy the totems - the shadow people get more corrupted as their binding magic weakens. More aggressive. (also long boys)[/p][p][/p][p]These changes are part of an ongoing effort to ensure that decisions made earlier in the game meaningfully affect how the world responds to you.[/p][p][/p][h2]Bug Fixes, Polish & Performance[/h2][p]Alongside gameplay adjustments, multiple patches were released this week addressing:[/p]
- [p]General bug fixes across several levels[/p]
- [p]Interaction reliability improvements[/p]
- [p]Visual and audio polish[/p]
- [p]Performance tweaks in later areas of the game[/p]
- [p]Report bugs and issues in the Steam Discussions[/p]
- [p]Share what you enjoy and what doesn’t work for you[/p]
- [p]Leave a Steam review if you feel the game deserves it as it helps enormously[/p]