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Fallout 4 News

Todd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on it




It's been a whole dang decade since Fallout 4 launched, so long that the world has slipped significantly closer to nuclear Armageddon than was the case when Bethesda's post-apocalyptic RPG stepped out from Vault 111. The anniversary has got Bethesda creative chief Todd Howard in a reflective mood, and he's revealed some interesting details about the creation of the game and what the RPG maestros learned from it...
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Ditch any Fallout 4 mods which mess with the main menu ahead of its anniversary edition update, Bethesda warn

Awooga, awooga, the bomb's about to be dropped. Well, the anniversary edition update for Fallout 4's about to arrive at any rate. As with its next-gen predecessor, the question is how it might affect whatever established mod load order you've got in place. Helpfully, Bethesda have now specified any mods which change the game's home screen as ones you'll certainly want to disable ahead of the update's arrival.


That's right, time to kiss farewell to the image of Paladin Danse in a risque pose you've had lurking behind the start new game button. At least temporarily.


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Bethesda just can't help itself: It's gearing up to break some Fallout 4 mods one last time for the road—but at least it's just the main menu ones this time




If Bethesda has a singular passion, it's releasing updates that break your mods. Last year, the studio released a "next-gen" update for Fallout 4 that sent reams of mods to the phantom zone, and that sent a brand-new mod—one that simply rolled back Bethesda's update—rocketing to the top of the charts...
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Fallout 4 - Creations Menu Update - November 10th

[p][/p][p]This coming week brings both the launch of the Fallout 4 Anniversary Edition and the launch of Fallout 4 Creations! As we prepare for these launches, please note that Fallout 4 mods will undergo maintenance from November 6th through 10th. During this time, Fallout 4 Mods and Creation Club will be offline. And while you won't be able to download or upload any new content, you will still have access to change your mod load order and play the game. [/p][p]The Fallout 4 update on November 10th will require adjustments to the main menu screen. So, prior to November 10th, please disable any mods which change the main menu, as these may break with the patch. Thank you for your patience as we work to roll these changes out and lay the groundwork for things like additional storage for Creations. Please keep an eye out on Bethesda Support and the official Bethesda Game Studios Discord for additional info. 
 [/p][h3]Fallout 4 – Patch Notes/New Features [/h3]
  • [p]Creations Menu: A new in-game Creations menu has been added, making it easier than ever to discover, download and enjoy content from professional developers and passionate enthusiasts alike. [/p]
[p]Gameplay & Performance [/p]
  • [p]VATS Accuracy: VATS hit chances are now consistent across platforms and no longer drop to 0% or show incorrect values. Targeting enemies through walls without the Penetrator perk is no longer possible. [/p]
  • [p]NPC Visual Creations: Fixed stuttering and hitching caused by Creations that edit NPC visuals. Performance is improved when using such Creations. [/p]
[p]Stability & Crashes [/p]
  • [p]BNET Connectivity: Better handling when there is a  Bethesda.net outage [/p]
  • [p]Crafting Station Crash: Interacting with crafting stations or the workshop on ultrawide monitors no longer causes crashes. [/p]
[p]Ultrawide & Super Ultrawide Support [/p]
  • [p]UI & HUD Scaling: UI elements, HUD backgrounds, and item previews now scale correctly for 21:9 and 32:9 aspect ratios. Menus, quest updates, tutorials, workshops, and inspected objects are no longer stretched or squished. [/p]
  • [p]Pip-Boy Map: Players can now place markers, fast travel, and pan the map to the right side in the Pip-Boy when using ultrawide resolutions. [/p]
  • [p]Save Preview Images: Save preview images are now letterboxed to avoid looking squished on ultrawide monitors. [/p]
[p]Miscellaneous [/p]
  • [p]Resolution Detection: Autodetect now sets supported display resolutions, preventing crashes on launch. [/p]
[p] [/p]

Have Fallout 4 and New Vegas again, say Bethesda, and also a release date for Fallout 76's Burning Springs

Yesterday was Fallout Day, the date in the series' universe when the bombs dropped and permanently turned a lot of people into those skeletons you grind into dust while tramping about in your power armour. Bethesda awakened Todd Howard from cryo-sleep, and announced some stuff in a broadcast. Fallout 4 and New Vegas are being sold to people again. Also, in admittedly more exciting news, Fallout 76's Burning Springs update got a proper release date.


The upcoming second series of Prime Video's Fallout TV Show was also there, with that and the 76 update set to make December very Walton Gogginsy.


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