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Fallout 4 News

Writer on impressive Fallout: London mod bags job at Bethesda


A few months ago we reported on Fallout: London, an impressive-looking Fallout 4 mod project that will bring the post-apocalyptic RPG to England. It looks like a huge undertaking, pulling parts out of the US-centric game to make a UK-based, DLC-sized mod campaign, and for one modder it's led to a job at Bethesda. Stephanie Zachariadis, former head writer on Fallout: London, is now an associate quest designer at the studio.


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What if: Fallout 4 had a city builder spinoff?

Fallout 4's settlements system isn't for everyone. Though it was exciting to see such a feature make it into the game, settlements never really had much of an impact on the main quest, and no matter how long you spend working on each plot they never feel like an organic, lived-in part of the Commonwealth. As an idea it's dripping with potential, but with a restrictive in-game build limit and an overdependence on the player, its implementation scarcely realises even a sliver of that promise.


You can spend a hundred hours sprucing up Sanctuary alone and still wind up with a lifeless settlement that more closely resembles set dressing than a credible post-apocalyptic community. And to do even that much places enormous strain on you. Every last wall, piece of furniture, and ornament needs to be painstakingly placed; you have to find space for a robust power network; you need to ensure there's enough food, water, and shelter for everyone; and if you don't keep the place adequately fortified then you'll have to repair the damage. Nothing happens without you, so even after you down tools, stand back, and reflect on the town you've crafted from scratch, it's hard to shake the feeling that this is all just an elaborate dollhouse.


That is, until you start experimenting with Fallout 4 mods, and in particular Sim Settlements 2 and Rise of the Commonwealth. These mods effectively automate settlement construction, leaving you to handle the big picture stuff like taxation, supply lines, defences, maintenance, recruitment, and even tourism. The experience is transformative. You decide on a city plan, pitch in with supplies, and organise things at the macro level, and over time your settlers build a whole city. Every one of them has something to do, new municipal plots like caravan services and power plants add more variety, and there's always something new to survey whenever you visit.


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RELATED LINKS:

You can suplex dudes in Fallout 4 now

Fallout: London modders tease Covent Garden for the huge Fallout 4 mod

Fallout 4 modders and fans are paying tribute to Dogmeat's inspiration, River

Here's some sick Doom armor modded into Fallout 4




If you want to do some Bethesda crossover cosplay in Fallout 4, or just want to look like a complete badass, now you can rip and tear your way through the Commonweath dressed as Doomguy. Hell, yeah...
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You can suplex dudes in Fallout 4 now

Ever been pootling around The Commonwealth minding your own business and thought, "That raider that just bopped me needs taking down a peg"? Surely you have - Fallout 4 is positively littered with enemies waiting to ruin your day. Well, the good news is you now don't need to leave it to your rifles, bats, and power fists to deal out some sweet justice - one inspired fan has created a "human grab attacks" mod that lets you just suplex the bastards.


Elzee's mod adds "80+ kinds of grab attacks for fun", and from the description alone, it sure sounds it. The mod "changes all human killmoves to normal combat skills", the creator explains, including all weapon and hand-to-hand killmoves, and even those that aren't fatal, from the description. It also folds in new moves from the RPG game's DLC.


To dish these out at your foes, you just need to hit the power attack button. While the grab attacks deal normal amounts of melee damage rather than just instant fatalities - which is probably fair, if you want combat to stay balanced and fun - they sure will look ace. The only bad news is that enemies will also make use of them "randomly" in melee combat, so you'll need to watch out for incoming takedowns while you're working up to handing out your own.


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RELATED LINKS:

What if: Fallout 4 had a city builder spinoff?

Fallout: London modders tease Covent Garden for the huge Fallout 4 mod

Fallout 4 modders and fans are paying tribute to Dogmeat's inspiration, River