HUGE DAY 2 PATCH!
[p]Hi everyone![/p][p]I've been patching the game like crazy since yesterday and putting the patch notes on the Discord server, but I wanted to put them all here for those of you who have not joined it! [/p][p]If you're enjoying the game, I would REALLY appreciate it if you reviewed it. It's the best thing you can do to boost the game's visibility on Steam![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Anyways, here are the notes, and thanks for playing![/p]
- [p]Fixed a bug that made it such that screenshake still happened while in menus[/p]
- [p]Fixed bug that made it such that loot you had at over the 9th slot didn't function properly[/p]
- [p]Fixed a bug that caused pricing to sometimes be incorrect[/p]
- [p]Fixed bug that allowed you to do negative damage if you had certain loot[/p]
- [p]Fixed a bug that caused some weapon descriptions to be shown incorrectly[/p]
- [p]Fixed a bug that caused the Levels menu to be laggy when opened up[/p]
- [p]Fixed bug that capped level prices at integer max[/p]
- [p]Fixed bug that caused incredibly high money multipliers to result in negative money gain[/p]
- [p]Made it such that you get a little bit of ascendium, even if you haven't reached your previous multiplier. You'll get your full amount on reaching one of your previous multipliers though[/p]
- [p]Fixed bug that had you do negative damage if you used too much loot with negative damage multipliers[/p]
- [p]Fixed bug hat prevented you from getting the Hits II and Blue Hole Mastery achievements[/p]
- [p]Fixed up the price display on upgrades so that they show with number abbreviations (e.g. 1M instead of 1,000,000)[/p]
- [p]Fixed bug that made bug of power only give +40% damage instead of +45%[/p]
- [p]Fixed bug that caused some players to be at a super high ascension when they ascended[/p]
- [p]Increased reduced ascension gain before hitting previous multiplier thresholds from a cube root to square root formula[/p]
- [p]Fixed bug that caused the level unlock buttons to sometimes take a few seconds to be pressable[/p]
- [p]Fixed bug where incredibly high ascension multipliers could sometimes result in negative ascension gain[/p]
- [p]Fixed bug that made the 10th loot slot uninspectable[/p]
- [p]Made it such that high multipliers on the ascension screen show with proper number abbreviations[/p]
- [p]Fixed a bug that caused some text to be displayed in the incorrect language e.g. achievements, loot, etc.[/p]
- [p]Added a % counter next to the ascendium gain so that it's easier to tell when you're close to the threshold to start gaining ascendium at the full rate[/p]
- [p]Fixed bug that made the level buttons take some seconds to update their claimable state[/p]
- [p]Added a screenshake setting[/p]
- [p]Fixed a bug that made some loot have the incorrect description[/p]
- [p]Fixed a but that made the 13th loot slot uninspectable[/p]
- [p]Fixed a bug that made one of the levels show that it gave you an extra loot slot, when it should have been extra flat damage[/p]
- [p]Fixed a bug that made the loot distribution at certain levels to be incorrectly weighted[/p]
- [p]Made it such that Rebirthing gives you a +25% bonus now, instead of +5%[/p]
- [p]Fixed bug that made the game log a huge text file if you left it running for too long[/p]