Daily Update #10 + NEXT BIG CONTENT PATCH!
[p]Hi everyone![/p][p]It's day 10 of daily patches, and this one's a nice QOL-focused one! However, there's some other stuff I want to talk to you all about...[/p][p]I'm planning on releasing Desktop Defender's first big content update in December, focused on fleshing out the Rebirth System.[/p][p]As it works now, Rebirthing erases all of your current progress, but gives you a +25% multiplicative bonus on Money and XP Gain. I've been testing out different things, and I'm really liking the expanded Rebirth system that I outline below:[/p]
- [p]Rebirthing can still only be done after hitting level 150, but now each rebirth forces you to get to a specific wave. E.g. the first one might be wave 95, the second wave 100, the third wave 102, etc.[/p]
- [p]Rebirthing will only give a +10% bonus, instead of +25%.[/p]
- [p]Similarly to the level progression, there will be a "Rebirth Progression". At certain Rebirth counts, you will unlock special bonuses that will power you up and make your next Rebirths quicker.[/p]
- [p]Below is the structure I've been testing out (subject to change, of course):[/p]
- [p]Made it such that if you have rebirthed at least once, all levels are automatically claimed[/p]
- [p]Made it such that you can exit menus by clicking "outside" of them[/p]
- [p]Made it such that if you die, the menu you had active reopens on reloading the game scene[/p]
- [p]Fixed some typos in text descriptions[/p]