1. Thunder Tier One
  2. News
  3. Update 05MAY17 - What the team has been doing!

Update 05MAY17 - What the team has been doing!

Hello Operators!


We're sorry for the radio silence, but worry not, we are still full at work on Thunder Tier One! We will try to keep updates coming on at least a weekly basis where we will show off the progress on the game.

We will reschedule the Early Acess release date because the team really thinks that some extra time will make sure that the initial release is as stable, fun and enjoyable as possible! That's why we're trying to sneak in some new features we think are very important for Thunder Tier One. More news on that very soon!

We went ahead and extended the Interaction System, we now support both instant and time based, abortable actions, for example, when healing a team member you will be able to stop to shoot at a spotted enemy by releasing the action key, and to keep doing the action, players will have to keep the action key held down for the duration of it.



So far during our closed Alpha tests we mainly had small, CQB focused Levels. These went through major work during the last months both in terms of optimization and visuals. We also added different time of day and weather settings per Level as well.

Additionally, we think that for Early Access Thunder Tier One would really benefit from having a larger scale Game Mode, so we have a created a PVP Sector Control mode which require players to fight over the dominance of sectors in a mix of infantry and vehicular gameplay. And so we started preparing a large scale level for it.

Because we felt some lack of navigational awareness we started working on a Navigation Map, bellow you can see a quick work in progress gif of it.



As mentioned above, we also intend to have drivable Vehicles in Early Access.



Vehicles are not only useful for transportation as they provide the ability for characters to shoot from them, creating a more diverse set of challenges players will face.



Make sure to keep an eye out for more info soon!