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  3. Update 01OCT17

Update 01OCT17

Hello Operators!


Here's a short update/information after unexpected long radio silence over the holidays.

Art update


We are closing on completing our EA content list - there are just under 10 assets left to be developed (aside from level content) to satisfy our internal checklist. We decided to try and push to include at least one more new map in for EA while the other gameplay items are being finalized.

Optical attachment

Our operators obtained new addition for their weapons - optical scopes. These aiming devices allow you to gain additional precision by enhancing field of vision around your current target. Small scopes (up to 4x magnification) will be available while standing still or walking, however, it will be impossible to use them while running. Longer range scopes will require the operator to stand completely. On the positive side - they will additionally slightly extend the range beyond which they can aim.



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New item types

Our art team has recently been reinforced by a new artist KeyboardOreos (You can follow him on twitch and watch some real time WIP. He is currently working on adding new graphical items to go along with new systems coming into the game: backpacks and nightvision goggles. Below are some screenshots of his work.





New gamemode and maps


As mentioned previously, we are currently working on new PvP oriented game mode that will take advantage of recent addition of vehicles as well as make the gameplay even more smooth and engaging. To go along with the new mode, a much bigger, tropical themed, map is being developed. More WIP screenshot/gifs will come with next update.

Early Access


Unfortunately, due to multiple reasons (IRL related) we were again unable to meet our internal deadlines. We are working on establishing a new date. We will try to keep in touch. Again, as always, please do pop on our discord channel - we will be able to respond on daily basis.

Dev streams!


We will start running dev streams on weekends starting from 8th of October! You can follow the channel here if you are interested in looking up the progress, talking to us in real time or occassionally playing with us. See you there!


Finally, we would like to thank all the community for the support and trust put in the game. We continue to use our free time and work on this project so that it can become an enjoyable experience for all tactical/top down shooter fans. We invite everyone to join our discord server to engage in day-to-day exchange of suggestions and ideas for the game.