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Thunder Tier One is weapons hot



Hello operators,

Status report on operation Alpha one follows:

Zeus is thankful to all the squad members that signed up, got in their gear, and locked and loaded for our very first Alpha phase. We had 48 hours to evaluate your performance as special forces operators. We watched you attempt to complete mission Silver Dew countless times, and failure is not an option! Extraction of the HVT is paramount, but if the squad fails to accomplish that, eliminating the target is the only other viable option, as he’s too valuable to be allowed to escape.

We kept the options very limited for this first approach; a Winchester 1300 was available for close-quarters encounters, an MP5 for mobile, fast-paced encounters, and an AKM assault rifle and a CAR-15 carbine, for extra firepower and swift cleanup work. Only one mission was available to complete in single-player and co-op, and one map was available for PvP, a free-for-all deathmatch. We also limited your loadout options, keeping muzzle attachments limited to flashlights, keeping silencers and laser sights locked away for this first conflict. The same restrictions were in place for equipment; while you had access to the mandatory medkit, lockpick kit and wire cutters, we intentionally left out other equipment, such as the M112 demolition charge, optic cable, and the M18 Claymore.

Gear options were limited too, with armor, trousers, vests and helmet options severely restricted. We allowed only the Type II armor vest for this first test, but there are several other options that offer increased levels of protection in exchange for mobility and dexterity. Future content will also include night vision goggles, which may help you tackle night missions without revealing yourself.

We refrained from revealing other game modes, as the goal for this first mission was clear to us; get your feedback regarding how the game feels and how we can improve it. We want an immersive, realistic, and challenging tactical experience, but we’re also devoted to making it fun and engaging. We enjoyed our time chilling in deathmatch with you, and we relish the laughs we had streaming our gameplay for you all.

We gathered massive amounts of feedback, as well as all the suggestions, and we’re going through all of them to make sure we deliver on our next alpha test.

Again, thank you all, for the games, frags, suggestions, and for the laughs.



Stay tuned for more information on Thunder Tier One.

Zeus out.