Devlog #007 - Arresting suspects
Hello operators.
We'd like to discuss the rules of engagement for when you're out there in the field. As a Thunder operative, your duty is to maintain the order and execute your mission in a clean sweep. Civilian casualties are to be avoided at all costs and, if possible, you should try to apprehend suspects alive and unharmed.
So today, we're approaching the matter of arrests.

You can command an enemy combatant to surrender and issue an arrest command. This won't mean, however, that he'll always comply with your orders. His willingness to surrender will depend on a number of factors, each of them with its own weight and relevance.
A stealthy approach, catching an insurgent off-guard, will weigh the scale in your favor as a surprised enemy will feel he has no time to react to a weapon aimed at him. This is particularly relevant if done at close range. Sneak up to him, approaching silently, and command him to lay down his weapons. He'll likely comply and all you have to do is cuff him or order one of your operatives to do so.

Having him at the tip of your weapon is also important. You're more likely to succeed if your weapon is aimed at him rather than pointing at the ground in front of you.
If you enter into combat, however, it will still remain possible to force an insurgent to surrender. He will resist, of course, particularly if he's well-armed and surrounded by his fellow insurgents, outnumbering Thunder operatives. An injured soldier will be more prone to surrender, and a stunned or incapacitated combatant will most likely lay down his weapon – if he's still holding it in the first place. Wounding an insurgent will make him more compliant to your commands but even an unharmed insurgent will comply if he loses hope in winning the engagement. Watching his companions fall will lower his morale, making him more prone to surrender.

In long engagements, lack of ammunition can also be a factor. When an insurgent depletes his ammo supplies, he'll scan his surroundings for weapons and ammunition. If he is unsuccessful, he'll avoid Thunder operatives and is very likely to surrender.
That is all for now regarding the rules of engagement, operators.
We'll be back soon with more news about Thunder Tier One. Join us on Discord for more details and information.
STORM OUT
We'd like to discuss the rules of engagement for when you're out there in the field. As a Thunder operative, your duty is to maintain the order and execute your mission in a clean sweep. Civilian casualties are to be avoided at all costs and, if possible, you should try to apprehend suspects alive and unharmed.
So today, we're approaching the matter of arrests.

You can command an enemy combatant to surrender and issue an arrest command. This won't mean, however, that he'll always comply with your orders. His willingness to surrender will depend on a number of factors, each of them with its own weight and relevance.
A stealthy approach, catching an insurgent off-guard, will weigh the scale in your favor as a surprised enemy will feel he has no time to react to a weapon aimed at him. This is particularly relevant if done at close range. Sneak up to him, approaching silently, and command him to lay down his weapons. He'll likely comply and all you have to do is cuff him or order one of your operatives to do so.

Having him at the tip of your weapon is also important. You're more likely to succeed if your weapon is aimed at him rather than pointing at the ground in front of you.
If you enter into combat, however, it will still remain possible to force an insurgent to surrender. He will resist, of course, particularly if he's well-armed and surrounded by his fellow insurgents, outnumbering Thunder operatives. An injured soldier will be more prone to surrender, and a stunned or incapacitated combatant will most likely lay down his weapon – if he's still holding it in the first place. Wounding an insurgent will make him more compliant to your commands but even an unharmed insurgent will comply if he loses hope in winning the engagement. Watching his companions fall will lower his morale, making him more prone to surrender.

In long engagements, lack of ammunition can also be a factor. When an insurgent depletes his ammo supplies, he'll scan his surroundings for weapons and ammunition. If he is unsuccessful, he'll avoid Thunder operatives and is very likely to surrender.
That is all for now regarding the rules of engagement, operators.
We'll be back soon with more news about Thunder Tier One. Join us on Discord for more details and information.
STORM OUT