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  3. Update 26MAR17

Update 26MAR17

Hello Operators!

We have had yet another rather longer-than-expected radio silence since the last update. This was caused by multiple issues, most of them related to work overload all of us had in last a few months. This includes, but is not limited to, Pawel's work over https://www.playbattlegrounds.com/ which just went live into Early Access and required great deal of extra time to finish.

So that bad news is - we need to push the release of Early Access further. Our final EA date is May 2017. We are very happy about all the positive feedback we have collected from our Alpha testers that joined our little community, but we strongly feel like the game is not yet ready to publish, because of several critical issues.

However, there are some good news. Because of the extra time we give ourselves, we can push the project further in all other departments. To compensate for another delay, we have decided to extend the content base of the game and deliver, additionally, the following:

- a whole new map for up to 16 players with a new gamemode of Sector Control style
- Windows dedicated server support
- more customizable items (uniforms, headgear, backpacks)
- more guns (3 shotguns, 1 handgun and 1 submachinegun)
- small MP-focused gameplay additions such as target spotting etc.

The Early Access build will help us establish financial support to deliver the remaining content (Operations and Gamemodes). For now, all we ask for is your patience. You can always support us in game development by cheering up on our discord server: http://discord.gg/a8khDrc

STORM out.