Update - V0.1.1
Hello,
Here's a nice batch of fixes and improvements to get the year started in cyberscape!
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Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks.
Does the game work on OSX?
Absolutely!
And Linux?
Oh yes!
Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.
I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at forums
What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)
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View full update
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Thanks for your support!
Here's a nice batch of fixes and improvements to get the year started in cyberscape!
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FAQ
How often do you intend to update the Early Access version?Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks.
Does the game work on OSX?
Absolutely!
And Linux?
Oh yes!
Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.
I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at forums
What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)
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Patch notes V0.1.1:
- FIXED: Garage blueprint UV coordinates fixed
- FIXED: Some typos fixed in Finnish
- FIXED: Improved and tweaked context menu readability a bit
- FIXED: Translated missing cargo drone build button label
- FIXED: Entity info panel was not hidden when build menu was opened
- FIXED: It was possible to click tutorial placement helpers and see info about marker buildings
- FIXED: Survey Drone could move through Firewall in Level Mountains of Memory
- FIXED: Different Entity info buttons were not ordered in any particular way, they should be more consistent now
- FIXED: Heuristics Module upgrade could be upgraded before Heuristics Module was fully constructed
- FIXED: While building Survey Station and Heuristics Module at the same time, cancelling Survey Station did not cancel Heuristics Module
- FIXED: Changed Cargo Drone and Bitmobile build cost
- FIXED: Lot of tweaking to level Mountains of Memory enemies and hives
- FIXED: Removed H.U.M.P.E.R. enemies from level Mountains of Memory spawning
- NEW: GFX Effects options added in Options menu to help running the game on lower end devices
- NEW: Depot construction projects (Bitmobile and Cargo Drone) can now be cancelled with right-click
- NEW: Bunker worker slots now automatically get closed when Trooper dies to prevent the meat grinder problem
- NEW: Stratmap contents and building icons now appear at different zoom levels
- NEW: Added info about zooming in F1 ingame help menu
- NEW: Exposed Hive pressure to player and is now visible as bar (when
- NEW: Added out of charge status icon to Cargo Drone
- NEW: Added level Mountains of Memory tutorial to assign Cargo Drones
View full update
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Thanks for your support!