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Update - V0.3.1b HOTFIX

Hey,

Hofixes! Includes two versions due a slight mistake.

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Patch notes V0.3.1b:


  • NEW Auto open slots of special buildings (configurable)
  • UPDATED Tweaked resource specific priorities so that Bytes and Triangles don't take too much preference over Bits
  • UPDATED High priority toggle now works on decomission as well
  • UPDATED Some performance optimizations for building placement mode
  • FIXED Level 01 Domicile tutorial was broken


  • NEW Multi-threaded path-finding to improve efficiency
  • UPDATED Visible leash when fetching Data Modules
  • FIXED Minor UI issues
  • FIXED Distance cutoff when choosing workplaces prevented Hexters from completing certain tasks


View full update

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FAQ
How often do you intend to update the Early Access version?
Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks. However since our team is small, we cannot guarantee this. What we can promise is to do our best.

Does the game work on OSX?
Absolutely!

And Linux?
Oh yes!

Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.

I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know in our über-elite bug tracker and forum thing at forums

What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)

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Thanks for your support!