Update - V0.3.1d HOTFIX
Hey,
Another batch of hotfixes to help with some save/load and level script issues.
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View developer notes at Draconus forums
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Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks. However since our team is small, we cannot guarantee this. What we can promise is to do our best.
Does the game work on OSX?
Absolutely!
And Linux?
Oh yes!
Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.
I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know either here on steam forums or Draconus forums
What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)
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Thanks for your support!
Another batch of hotfixes to help with some save/load and level script issues.
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Patch notes V0.3.1d:
- FIXED Some save/load issues
- FIXED Internal changes in wire connections broke level Defrag Desolation level scripts
- UPDATED Increased robustness when loading level with invalid level data items such as resources in invalid locations
View developer notes at Draconus forums
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FAQ
How often do you intend to update the Early Access version?Depends a bit of what kind of update we're cooking up, but we're hoping big updates such as new levels and features would be around 4 to 6 weeks. However since our team is small, we cannot guarantee this. What we can promise is to do our best.
Does the game work on OSX?
Absolutely!
And Linux?
Oh yes!
Consoles? Mobile?
Nope. Maybe in the future consoles might be interesting.
I found a bug or I got suggestions!
We're sure you do, and we're asking you to let us know either here on steam forums or Draconus forums
What about multiplayer?
We'd love to do a co-op multiplayer, but it's not really viable right now. Help us out by getting some wind under our wings and it becomes more realistic :)
------
Thanks for your support!