Enemy Spawn Adjustments, Boss Design Adjustments, Level Design Adjustments
Boss Adjustments to:
- Undead Disciple in The Crimson Dungeon (Level 4)
- HP, Cinematic intro screen, boss missiles now move towards player, changed attack from every 3 seconds to every 6 seconds
- Blob Spawner in The Festering Sewers (Level 4)
- HP, Cinematic intro screen, added Blob Spawn minions
Enemy Spawning and Level Design adjustments to:
- The Crimson Dungeon (wall changes, added more dungeon coffins)
- The Festering Sewers (wall changes, added dungeon coffins)
- Undead Disciple in The Crimson Dungeon (Level 4)
- HP, Cinematic intro screen, boss missiles now move towards player, changed attack from every 3 seconds to every 6 seconds
- Blob Spawner in The Festering Sewers (Level 4)
- HP, Cinematic intro screen, added Blob Spawn minions
Enemy Spawning and Level Design adjustments to:
- The Crimson Dungeon (wall changes, added more dungeon coffins)
- The Festering Sewers (wall changes, added dungeon coffins)