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Can't Stop Rory News

Can't Stop Rory X Six One Indie Showcase!

[p]Yep, another one![/p][p][/p][p]We're super excited to be part of the extended selection of the Six One Indie Showcase! [/p][p][/p][p]As we're approaching the release of Can't Stop Rory (👀) we have more and more things to announce, so join our Discord to stay updated: https://discord.gg/yJv7TtpE[/p][p][/p][p]You can also try the Demo here: [dynamiclink][/dynamiclink][/p][p]Cheers for your support, on our side we'll keep cooking![/p][p][/p][p]CGG & NAGA[/p]

Update V1.22.12

New Features:
  • [p]Added Toggle Sprint[/p]
  • [p]Added Wink-Wonk To Intro Area[/p]
  • [p]Added Notification Icons To Tutorial Objects[/p]
Fixes:
  • [p]Follow Camera - Now Saves[/p]
  • [p]Toggle Sprint - Now Saves[/p]
  • [p]Turret Not Being Able To Place[/p]
Turret
  • [p]Improved Targeting[/p]
  • [p]Fixed Getting Stuck And Not Shooting[/p]
  • [p]Will Target The Closest Zombie Per Shot[/p]
  • [p]Added SFX To Charge Up[/p]
  • [p]Added VFX To Barrel On Shot[/p]
  • [p]Increased Base Range 10m -> 12.5m[/p]
  • [p]Increased Turret Damage 1 -> 2[/p]
  • [p]Increased Bullet Speed by %50[/p]

We are part of the BIG Fall Showcase!

[p]Hey Everyone![/p][p][/p][p]As you may know, we released our demo on August 20th, and the amount of love and support we’ve received from you has been incredible. It truly helps us make the game even better, so thank you! [/p][p][/p][h3]Now for the big news: [/h3][p]we’re part of Clemmy’s Best Indie Games Fall Showcase 2025!🎉 [/p][p]The event runs from September 2nd to September 9th. [/p][p][/p][p]Check out the Steam Event here: https://store.steampowered.com/curator/26397247-ClemmyGames/[/p][p]Watch the stream here: [dynamiclink][/dynamiclink][/p][p]Thanks again for being with us on this journey🧑‍🌾🐱[/p]

Hot-Fix V1.22.11

[p]Fixed: [/p]
  • [p]Dialog at nightfall getting stuck.,[/p]
  • [p]Double charging for buildables.,[/p]
  • [p]Cart amount only shows once.,[/p]
[p]Improvements:

~ Follow camera mode ~ [/p]
  • [p]Slowed down character rotation speed,[/p]
  • [p]Added spring arm collision (camera doesnt clip through walls),[/p]
  • [p]Added camera re-centering, You can still rotate the camera but it will return to behind Rory when released![/p]

Small Patch

[p]Fixed resolution setting not actually setting.[/p][p](WIP - these settings do not save!)[/p][p]Added Follow Camera Mode to options[/p][p]Added Volume Slider to options

Reworked the logic behind the scenes for the economy, preparing for new currency types that are coming soon![/p]