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Pixel Starships News

Galaxy Patch Notes V0.999.7

[h2]Hi Captains![/h2]


Be prepared – this Month’s Tournament features the Tour of Duty Reward scenario, with each Tournament Battle having a chance to drop Heroic Training Consumables.

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Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.


[h3]V0.999.7 Changelogs:[/h3]

  • Xsolla Purchase Site added
  • Late Battle Seasons available at pixelstarships.com
  • Galaxy Map NPC Encounters are now hidden while in unexplored Star Systems
  • Users can now log in to another account if experiencing Login Prevention
  • Improved Error Message for Immunity Items while in LLPvP
  • Fixed a bug preventing Symphony Perk from applying Damage Bonus for Volley Weapons
  • Fixed a bug preventing Room Skins from displaying correctly for Vents/Armor Tiles
  • Fixed a bug causing inconsistent behavior of TargetAnotherTarget AI
  • Fixed a bug causing SetItem AI Actions to show as available for invalid Rooms
  • Fixed a bug causing Mission List to display unavailable Encounters
  • Fixed a bug causing Trophy loss on Enemy Escape during LLPvP Battles


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[h3]New Xsolla Web Store[/h3]

A new web store for purchases using the Xsolla platform is now available, including an exclusive Xsolla Ship Wrap Pack!



Regions previously unable to use Apple, Google, or the Pixelstarships.com website to make purchases can now access Starbux Packs, with Daily Bundles and other Packs to be added over time.

Check out the new Xsolla store here.

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[h3]Late Battle Season Packs[/h3]

By popular request, previous Battle Season Packs are now available at pixelstarships.com!



  • Late Season Packs immediately add the Premium Battle Season Rewards to your account.
  • Late Season Packs are only available if they were not purchased when the Season was active.
  • Late Season Packs do not include the Bonus Item included for purchasing a Season while active.
  • Late Season Packs will not include the latest 3-4 Seasons.


Check out all available Late Battle Season Packs here.

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[h3]Paris Olympics[/h3]

To celebrate the 2024 Paris Olympics, Limited Edition Olympian Crew variants will be available in-game soon!

These variants will be sold for Starbux, and include new Olympian Ron and Olympian Jaiden Crews.



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[h3]July AMA LiveStream[/h3]

We will be hosting an AMA session with Lead Developer Xin next week!



Players can catch the Live Stream on the Official PSS Discord on Monday, 29th of July at 02:00AM UTC (Sunday 28th July at 10:00PM EST).

If you would like to post a question, please post it in the Pinned July AMA thread under the pss-feedback section on Discord.

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Thank you for all of your provided feedback, which has led to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

Galaxy Patch Notes V0.999.6

[h2]Hi Captains![/h2]


Today’s patch includes 3 brand-new Room Skins created by players via the UGC submission tool:

Congratulations to .Xeon. (Witch Bedroom), M A R D A U L (Viper Infinity Engine), and solar_flare (Shield Wall Armor)!



To submit your own design and Vote on future skins, earning Starbux every time the skin is purchased, please visit the official UGC Design Page.

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Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.


[h3]V0.999.6 Changelogs:[/h3]

  • New Layout and Art for Level 10-12 Gray Ship Hulls
  • Teleport Room Reload Time increased to 5 sec to 6 sec
  • Teleport Room Cooldown Time and Activation Time rebalanced across all Levels
  • Mass Teleporter Room Cooldown Time reduced from 2 sec to 1.5 sec
  • Void Collection Perk now reduces Duration of Stuns by 50-80%
  • Void Collection Perk now requires 4 Crew, up from 3
  • Fleet Promotion Messages will now display in green
  • Added a 3-second popup timer when dragging and dropping Crews into the Bio-Recycler
  • Fixed a bug causing Modules to be returned to Inventory
  • Fixed a bug causing incorrect Ammo quantity production
  • Fixed a bug causing invalid Skins to be available for Weapon variants
  • Fixed a bug causing Room Swapping from Inventory to be possible while under Construction
  • Fixed a bug causing incorrect display of Manufacture Rate for Printer Rooms
  • Fixed a bug preventing Laser attacks from visually hitting Shield
  • Fixed several bugs preventing Tutorial progress
  • Fixed several bugs causing incorrect transparency for Crew shaders


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Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

Interstellar Independence!

The Interstellar Independence Event is now LIVE!



Don't miss your chance to gain LIMITED EDITION Items, Crew, and other free-to-grind rewards!

-SavySoda Team

Galaxy Patch Notes V0.999.4

[h2]Hi Captains![/h2]


Today’s patch addresses several issues users have reported since the launch of Version 0.999.

It also includes 3 brand-new Room Skins created by players via the UGC submission tool:

Congratulations to Túathal (Desecrated Ion Cannon), ac1rn (Bifrost Teleport), and spark (Repurposed Prism Generator)!



To submit your own design or Vote on future skins, please visit the official UGC Design Page.

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Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.


[h3]V0.999.4 Changelogs:[/h3]

  • New ‘I’m Famous!’ Cosmetic effect for CRISPR Crew
  • Ship Upgrade Requirements lowered across all Levels
  • Added a small Mineral Cost after a very large number of Battle Searches to improve Matchmaking Balance
  • Increased GDS Range by 100 and Min Range to 200
  • Increased AA Range by 100
  • Craft Launch Speed bonus reduced to 50%
  • Added Long Distance Decoy Drone to Decoy Drone Bay
  • Decoy Drone Bay Reload Time increased by 1.5 seconds
  • Catapult Craft HP increased by 1
  • Catapult Craft Attack Reload Time reduced by 1 sec
  • Catapult Craft AttackDistance reduced by 100
  • Interceptor Craft System and Crew Damage increased to 0.3
  • Interceptor Craft Reload Time increased to 40 frames
  • Overcharged Ion Core Volley increased to 6
  • Overcharged Ion Core AP Damage increased to 0.1
  • Unstable Ion Core Volley increased to 9
  • Unstable Ion Core System Damage increased to 1.5
  • Unstable Ion Core AOE Radius increased to 250
  • Medbay now Heals any Crew inside the Room – even when not Targeting the Medbay
  • Anti-craft Missiles are now redirected if Target is lost
  • Phase Shift and Bloodlust no longer overwrite existing versions of a higher Duration
  • Symphony Collection Perk now distributes the Damage Bonus equally over entire Volley
  • Starbases now ignore Module Level Requirements
  • Starbase Laboratory is now available at Starbase Level 1
  • Temporarily disabled “Set No Target” Manual Command button
  • “Target Another Room” AI will no longer check for category type
  • Replays will no longer prevent Selecting a Room from displaying its Current Target
  • Crews can now be Blended via drag and drop into the Bio Recycler Room
  • Haptic Feedback is now available for specific Trigger Events on mobile devices
  • Objectives Notification count now appear on Ladder Menu
  • Added Origin Room variants of Reload Time Conditions
  • Added Origin Room variants of Cooldown Time Conditions
  • Fixed and improved Market Filter/Search System
  • Attempted Fix for a bug returning Modules to Inventory upon Battle finalization
  • Fixed a bug causing Modules to be returned to Inventory after a Ship Battle
  • Fixed a bug causing incorrect display of ‘Too many Ship Battles’
  • Fixed a bug causing Boost Gauge to display incorrect values when used on Research
  • Fixed a bug causing Medbay Room to continually Heal via Power assignment AI
  • Fixed a bug causing EMP preventing Modules from functioning correctly
  • Fixed a bug causing incorrect display of Turret Module stats
  • Fixed a bug causing incorrect display of Tutorial Arrow
  • Fixed a bug causing Self Destruct Crew Ability to Damage Current Room
  • Fixed a bug causing Damage Resistance AI Conditions to reference incorrect values
  • Fixed a bug causing selected Target lines to disappear when viewing Replays
  • Fixed a bug preventing “Power Output” AI Conditions from functioning correctly
  • Fixed a bug preventing correct “Skip Next Ammo” AI Action behavior
  • Fixed a bug preventing Immunity Items from being Usable
  • Fixed a bug preventing Crew Rarity Requirement checks from including all Rarities
  • Fixed a bug preventing Translation data from being downloaded correctly
  • Fixed a bug preventing Room Upgrades from maintaining Room Skins
  • Fixed a bug preventing Ammo Items from updating after Ammo Research
  • Fixed a bug preventing display of the “Gifted” Collection Ability Description
  • Fixed a bug preventing “Resurrection” Collection Ability for Cats and Lost Lovers from functioning correctly
  • Fixed a bug preventing Subscription Join button in Ground Battles from functioning correctly



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The Brito-bots are coming! Prepare yourselves Captains – The Interstellar Independence Event will begin on June 21st.





A new Battle Season – Olympiad Astra – will begin on the 28th of June, so don’t forget to claim your current Season Rewards!





Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team

Galaxy Patch Notes V0.999

[h2]Hi Captains![/h2]

An important announcement for today’s patch: The new CRISPR System has been changed to incorporate valued feedback from players.

The total Training Point increase from CRISPR has been reduced from 30 to 10 (Bronze 6, Silver 4, Gold 0). The Gold tier will now instead apply a cosmetic effect only – to be added in a future patch.

We are dedicated to our continued policy of prioritizing player feedback and would like to thank everyone for voicing their feedback on this feature.

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Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.

Please contact our Support Team if you experience any problems updating the game.


[h3]V0.999 Changelogs:[/h3]

  • New! CRISPR Gene Editing System
  • New! 20+ New and Reworked Collections and Rosters
  • New! Mass Teleport Room
  • New! 12 New AI Actions/Conditions and Research: Quantum AI
  • Crew Beer Draw Max Cost reduced by 50 Starbux
  • Crew Advanced Beer Draw reduced by 150 Starbux
  • Increased Max Crew limit to 200
  • Crews can now regenerate Stamina when Idle at a minimum of 1 Stamina per second
  • Boarding Crews now require a functional Teleport Room to return to their Ship
  • Boarding Crews no longer be able to return to their origin Ship while it is Cloaked
  • System Hack no longer destroys Mines
  • Ultra Dismantle now destroys Mines
  • Frozen/Stunned crews no longer reset Action Timer
  • Damage to Barrier Modules exceeding their Max HP now overflows to other Targets/Room
  • Random Targeting for AOE Weapons now includes Non-combat Rooms
  • Medbays are now a Passive Room that applies continuous Crew Healing
  • All Missile Flight Speeds increased slightly
  • Crafts now speed up when traveling to Enemy Ship
  • Craft Flight Paths now circle around the Target Ship’s interior grid
  • All Craft AttackDistance rebalanced to match BaseDistance
  • All AntiCraft Rooms’ Range values rebalanced to match new Craft AttackDistance
  • Total Crew and Crew Limit are now displayed above the Inventory button
  • Crew Profile Menu can now be accessed via the Crew Inventory UI
  • Spice Trader Merchant UI now displays owned Particles and Dusts
  • Fixed a bug causing Dropship Crew to disappear if purchase failed
  • Fixed a bug preventing new Market messages from bumping with each Item posted
  • Fixed a bug preventing drag touch input for Room Power during Battle
  • Fixed a bug causing incorrect Equipment sorting in Crew Inventory Menu
  • Fixed a bug preventing Stamina AI Conditions from functioning
  • Fixed a bug preventing Shield Room animations from displaying
  • Fixed a bug causing EMP Attacks to trigger Mines
  • Fixed a bug preventing Spice Trader Merchant Menu from downloading images
  • Fixed a bug causing Battle Tutorial to run during Battle verification
  • Fixed a bug causing Medbay to activate when no Crew are present
  • Fixed a bug preventing icon assets from being downloaded on Upgradable Items
  • Fixed a bug preventing Inventory buttons from highlighting
  • Fixed a bug preventing Stasis Shield animation from displaying during Ground Battles


PLEASE NOTE: Any players that have recruited Crew from Beer Draw and Advanced Beer Draw from the 17th of April onward will receive the difference in Starbux refunded to their account.

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Thank you for all of your provided feedback, leading to many of the fixes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and subreddit.


Good Hunting, Captains!


-SavySoda Team