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Dominus Automa News

September update

[p]Hi everyone!
[/p][p]Hope you are doing just right, enjoying the Steam autumn sales (if anyone didn't yet hear!).
[/p][p]Meanwhile, we've been actively cooking the game, here's a bunch of news!
[/p][p]👉 At Gamescom 25' we started showing the game among the players. It resulted in very good contacts for potential collaborations in development. We're glad people see the potential!
[/p][p]👉 We’re now partnered with ElevenLabs and got millions of credits from them so we can freely develop with practically all of their services - voiceovers, in-game texts (already visible in the build), sounds, music. The voice-overed hero who talks to you, is now a core feature that we want to develop further!
[/p][p]👉 The prototype is slowly evolving into an MVP - we’ve expanded it to present our vision for the game. Currently, we have 6 locations, each requiring a different tactical approach. This includes 2 boss fights. In these locations, we already meet other players, including some Hostiles, with whom we fight in the open PvP system. We’ve introduced 11 active and 5 passive skills into the game.
[/p][p]We would be happy to share some in-game footage soon and invite first community testers to try the game! [/p][p][/p]