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Demo - In The Black – Patch Notes (v1318)

[p]Post-Match Enhancements[/p]
  • [p]Post-Match scenes now display real squad data instead of placeholder/random squads.[/p]
  • [p]Full squad performance is tracked and shown, including correct squad names, members, and top squad highlights.[/p]
  • [p]Top squad determination now uses actual performance stats, falling back to legacy behavior if no squad data is available.[/p]
[p] [/p][p]Squad & Team System Overhaul[/p]
  • [p]New client-to-server squad handshake system ensures consistent squad membership and team placement.[/p]
  • [p]Squads sync live to the stat tracker, ensuring Post-Match and Match History reflect accurate compositions.[/p]
[p] [/p][p]UI & Quality of Life[/p]
  • [p]Added a Steam icon in the hangar and footer bar; clicking it opens the ITB Steam page.[/p]
  • [p]History panel ordering fixed – results now display in proper chronological order.[/p]
  • [p]Updated button styles for Steam and Discord links to match ITB’s icon set.[/p]
  • [p]Minor polish to emissive lighting on station gantries for better balance with ambient light.[/p]
[p] [/p][p]Fixes & Stability[/p]
  • [p]Fixed an issue with armor welding where the simulation root mesh could sometimes be invalid during ship construction.[/p]
  • [p]Various backend improvements to squad tracking, Post-Match data flow, and stat propagation for more reliable match results.[/p]
[p] [/p][p] Steam Deck Controller Layout[/p]
  • [p]Improved steam input control scheme to fix some of the mapping issues when using a steam deck.[/p]