Patch Notes 0.34.1 & a Happy Holidays from us!
[h3]Happy Holidays, Everyone![/h3][p]As we approach the end of the year and the start of the holidays for many around the world, we want to thank everyone who has supported 1TK throughout the year. We truly appreciate every comment, review, piece of feedback, and wishlist, as it helps us make Turnbound the best game and community it can be.
But now it is time for us to make the final patch of the year, before we take a well-deserved break, so we can get the engine fully up and running again when 2026 begins, along with the Early Access release.
The Servers will be unavailable at 1 PM GMT, and we expect downtime to last no longer than 30 minutes.[/p][p][/p][h3]Patch Notes 0.34.1:[/h3][p]New Feature: Round Rewards[/p]
But now it is time for us to make the final patch of the year, before we take a well-deserved break, so we can get the engine fully up and running again when 2026 begins, along with the Early Access release.
The Servers will be unavailable at 1 PM GMT, and we expect downtime to last no longer than 30 minutes.[/p][p][/p][h3]Patch Notes 0.34.1:[/h3][p]New Feature: Round Rewards[/p]
- [p]Gain rewards, like Echo Tiles or Re-match Tokens, when reaching a certain Round during a run.[/p]
- [p]Round rewards are replacing the Win Streak feature.[/p]
- [p]We now use a tag to identify tiles with Destroyed effects rather than checking if the description contains that keyword. Tiles which target tiles with Destroyed effects now only target the tiles with this tag.[/p]
- [p]Halved now triggers even if the tile get destroyed (Panacea)[/p]
- [p]All Ultimates now count their trigger conditions even when the Hero is sleeping. When they reach the threshold, the Hero will wake up. Previously, only Alice behaved that way.[/p]
- [p]Fixed a bug where you would get a server error pop-up when exiting the customisation screen.[/p]
- [p]If Login with Steam fails for any reason (e.g. you are already playing on a different device), you will now see a more meaningful error message.[/p]
- [p]Fixed positioning of health bars and charges on L-shaped tiles in certain rotations.[/p]
- [p]Fixed a bug where the merge tooltip would show the wrong stats (e.g. still show L1>2 when merging L2>3).[/p]
- [p]Fixed a bug where merge tooltips don't show item stats anymore[/p]
- [p]Updated the look of the boards.[/p]
- [p]Keywords are now colour-coded in the tooltips, referencing their respective Icons[/p]
Wishlist to join us at launch
[p]If you haven’t already, a wishlist and follow helps us enormously as a small indie team.[/p][p]Thank you as always for your support! Follow us here to stay updated:[/p][p]Stay spooky, and once again, Happy Holidays![/p][p]- The 1TK Team[/p]