Early Access launches in one week
[p]Greetings Spirits,[/p][p]We’re one week away from Turnbound entering Early Access on January 22, and we wanted to take a moment to walk you through what that actually means for the game, what’s already live, what’s coming at launch, and what we’re setting up for the road ahead.[/p][p][/p][h3]Where we are now?[/h3][p][/p][p]Over the past months, we’ve been building Turnbound alongside you. With the demo out in the wild and Duels Mode live, we’ve been collecting feedback, builds, broken strategies and cursed ideas at an alarming pace. [/p][p]Early Access is the next step in opening the full game loop and competitive layer.[/p][p][/p][h3]What arrives with Early Access on January 22[/h3][p]
[/p][h3]Leaderboards[/h3][p]The final Chamber (currently Chamber 6) becomes the Leaderboard Chamber, designed as the competitive endgame. This is where runs start to matter in a bigger way and where player rankings come into effect.[/p][p]At Early Access, the leaderboard will focus on rankings within this final Chamber. We’re also actively working on expanding this system over time, including:[/p]
[/p][h3]A new playable Hero: Robin Hood[/h3][p]
Robin Hood joins the roster as a brand-new hero at Early Access launch. [/p][p]He brings new playstyles, synergies, and ways to approach runs, especially for players who like adapting on the fly and pushing risk-reward decisions.[/p][p]
[/p][h3]Duels Mode[/h3][p]Duels Mode remains fully available at launch. You can keep sharing build codes, challenging friends, and throwing your best creations into the arena.[/p][p][/p][h3]Founders Pack[/h3][p]Alongside the Early Access launch, we’ll be offering an optional Founders Pack for players who want to support the game a little extra.[/p][p]This pack includes:[/p]
On Steam, this may appear as a DLC-style package linked to the base game rather than a separate product.[/p][p]
[/p][p][/p][h3]New Core Items, Abilities, and Progression[/h3][p]Early Access expands Turnbound’s core systems in a big way.
At launch, you’ll find a new wave of items and trinkets designed to open up fresh synergies, alongside new shop abilities and new ultimates for both Alice and the Monkey King.[/p][p]Progression also goes deeper with new character levels, new player levels, new challenges, and a full set of Steam achievements to chase.[/p][p]On top of that, several new mechanics give you more control over how your runs unfold:[/p]
[/p][h3]Language & Platform Support[/h3][p]As we head into Early Access, Turnbound will be available with broad language and platform support from day one.[/p][p]Supported languages (Interface & Subtitles):
English, French, German, Japanese, Korean, Brazilian Portuguese, Russian, Simplified Chinese[/p][p]Supported platforms:
PC, Mac, Steam Deck[/p][p]Whether you’re playing at your desk, on a laptop, or theorycrafting from the couch, Turnbound is ready to go.[/p][p][/p][h3]And beyond launch…[/h3][p]Early Access isn’t the finish line. It’s the point where we start iterating faster, experimenting more, and expanding systems based on how you actually play. New content, deeper progression, and additional features are already in motion, we’ll share more as things solidify.[/p][p]If you haven’t jumped in yet, the demo is still available, and following the game helps a lot as we head into launch. [/p][p]Want to stay in the loop or share what you find?[/p][p]Early Access lands January 22.[/p][p][/p][p]Thank you to all the incredible players who have supported us thus far![/p][p][/p][p]Stay spooky and safe.[/p][p]~ The 1TK Team![/p]
- [p]Visibility into your position on the overall leaderboard[/p]
- [p]Friend-based leaderboards using Steam Friends[/p]
- [p]Additional stats tied to shared build codes, such as usage and win/loss data[/p]
- [p]Exclusive cosmetic content available on day one.[/p]
- [p]First Access to 1.0 content when it is ready.[/p]
On Steam, this may appear as a DLC-style package linked to the base game rather than a separate product.[/p][p]
At launch, you’ll find a new wave of items and trinkets designed to open up fresh synergies, alongside new shop abilities and new ultimates for both Alice and the Monkey King.[/p][p]Progression also goes deeper with new character levels, new player levels, new challenges, and a full set of Steam achievements to chase.[/p][p]On top of that, several new mechanics give you more control over how your runs unfold:[/p]
- [p]Round Rewards
Certain rounds now let you choose your reward, giving you more agency over how your run develops. Do you take a free weapon, or play it safe with an extra life?[/p] - [p]Shop Bells
New items called Shop Bells let you influence shop rerolls. Want only weapons, only armor, or only accessories? Shop Bells give you more control over shaping your board and build.[/p] - [p]Treasure Chests and Keys
Chests and keys introduce a new risk reward layer. You never know exactly what’s inside, but you’ll always get value back in items.[/p]
- [p]New items and trinkets
From long term investment items like Stonk, to utility focused tools like Blitz Wand or Foamface, and powerful trinkets that enable new build archetypes, this update is all about experimentation.[/p]
English, French, German, Japanese, Korean, Brazilian Portuguese, Russian, Simplified Chinese[/p][p]Supported platforms:
PC, Mac, Steam Deck[/p][p]Whether you’re playing at your desk, on a laptop, or theorycrafting from the couch, Turnbound is ready to go.[/p][p][/p][h3]And beyond launch…[/h3][p]Early Access isn’t the finish line. It’s the point where we start iterating faster, experimenting more, and expanding systems based on how you actually play. New content, deeper progression, and additional features are already in motion, we’ll share more as things solidify.[/p][p]If you haven’t jumped in yet, the demo is still available, and following the game helps a lot as we head into launch. [/p][p]Want to stay in the loop or share what you find?[/p][p]Early Access lands January 22.[/p][p][/p][p]Thank you to all the incredible players who have supported us thus far![/p][p][/p][p]Stay spooky and safe.[/p][p]~ The 1TK Team![/p]