Anniversary Update. 1.13
It has been a year since we have launched on Steam! Don't worry we aren't going anywhere Inevitability will keep getting updates into the foreseeable future, more on that at the bottom!
This update is mostly a massive back-end overhaul. So most changes are improved performance speeds, far less bugs and faster development times on our end. However with that being said we managed to get some cool new stuff in :)
Firstly, we have improved the targeting mechanic. If you have no targeted ships your ship will now auto target the nearest ship. The targeting UI has also been changed to be animated.

Your mining probe now has built in scanners that can be upgraded to see enemy's or minerals!

Side Notes
This update is mostly a massive back-end overhaul. So most changes are improved performance speeds, far less bugs and faster development times on our end. However with that being said we managed to get some cool new stuff in :)
Firstly, we have improved the targeting mechanic. If you have no targeted ships your ship will now auto target the nearest ship. The targeting UI has also been changed to be animated.

Your mining probe now has built in scanners that can be upgraded to see enemy's or minerals!

Side Notes
- Development in general has shifted to be more incremental so if you haven't played since the release of 1.12.0 there is a ton of other new stuff as well that came out in later 1.12 versions!
- We have a lot of exciting UI changes and mechanic balances that should make the game easier to understand and more enjoyable for the coming weeks!
- Saves from before the 1.11 update that where played and saved on the 1.12 update may be messed up, due to a bug in 1.12. If you have any save that won't load send it to us ([email protected]) and we can fix it ASAP!
- As always we love suggestions from our community, and nearly all of what has been in recent updates is from you guys! Keep it coming and thank you so much for sticking with us!!