1.9.0 Update (Wait there was just an update!?!?)
The 1.9 update is here and you may be asking questions such as "didn't the 1.8 update just come out" And "there was an update yesterday?!"
Well we have had a major change in the works for awhile, moving the Framework that Inevitability runs on to be something more modern. It is stable enough now and this update solves far more problems than it creates so we decided to release it early :)
This however doesn't change our schedule and the 1.10.0 Update with some really cool new content will be out late January/Early February.
The actual change log of fixes is extremely massive so i'll just give you the highlights here.
Well we have had a major change in the works for awhile, moving the Framework that Inevitability runs on to be something more modern. It is stable enough now and this update solves far more problems than it creates so we decided to release it early :)
This however doesn't change our schedule and the 1.10.0 Update with some really cool new content will be out late January/Early February.
The actual change log of fixes is extremely massive so i'll just give you the highlights here.
- Moved from entire codebase from XNA to MonoGame (WHEW)
- Fixed XNA Sound bug with it leaving ghost processes
- Fixed Occasional graphics bugs of animated textures not appearing
- Fixed the mapping from the last update for some of the controls
- Fixed some annoying gamepad bugs
- Fixed save compatibility with Save files all the way back to Version 1.2
- Fixed so many other XNA related bugs