Alpha 29.1 Released!
This is mostly a bunch of much-needed bugfixes, but a steep difficulty increase after Island 10 has been added to challenge players who get that far.
Changelog:
CHANGES:
FIXES:
Changelog:
CHANGES:
- Added an insane difficulty ramp-up after Island 10
FIXES:
- Dodge tutorial fix (mouse control dodge didn’t work)
- Fixed longstanding co-op bug where player 2’s kills would not earn any money. Sorry that this very important bug somehow never got fixed until now.
- Upgrades are updated correctly on the carrier menu, no more having to equip something to have them show up. This is also true for co-op, which should make things a LOT less confusing.
- Aerododge graphics were appearing in the middle of aeros.
- “Auger In” achievement should be working again
- Mods which use the “Aeroplane_rogue” template should work properly and be upgradeable. Technically this template doesn’t exist (it should be “Aeroplane_aerowing”) but there’s now an alias. Same goes with “Aeorplane_zoke” vs. “Aeroplane_zulu”: both will work
- Asset bundle mods which can’t be loaded show an in-game error dialog
- Campaign menu no longer shows decal icons in the top window if you choose a skin that doesn’t have a decal
- Terrain flickering on shorelines should be fixed.