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Shoppe Keep News

Brand new update - Tooltips and UI improvements

Hello Shoppe Keepers

Firstly we would like to thank everyone who has played the game so far and those who picked it up this weekend. We always appreciate feedback from people so don't be afraid to post in our forums where our team or a member of community is usually willing to help. If you run into any issues as well, you can post these in the forums or contact us directly at [email protected] or [email protected]

We would also like to ask people to be mindful of their reviews as we are a small development team and these can hurt us personally, but we do always appreciate honest feedback.


Today we have a new patch for you which adds Tooltips to the game. We hope these will aid new players in learning the basics of the game and to give them a more enjoyable experience.

These are of course in addition to the current tutorial menu available in game. If you no longer want to see the tooltips, you can read the tutorial relating to this tooltip and it will be silenced forever.



We have also made improvements to the UI slider so now you can make the UI even bigger, so things should now be a little easier to read. you can find the UI slider in the Options menu.



And just a quick note, in the launcher before the game is a quality slider so you can change/improve the look of the game overall as well.

Changelog:


-Increases to UI slider scale
-Additional Tooltips
-Binding keys added to tips
-Inventory sorting put back in
-state tips moved to ordering screen

Shoppe Keep Launches as Full Release: Historic Timeline of Early Access Development!



The v1.0 update is here! Today Shoppe Keep will leave Early Access on the nine month anniversary of it being released on Steam. It’s been a tough but infinitely rewarding experience and we must thank each and every player who supported us by purchasing the game and getting involved in the community. Shoppe Keep has changed quite significantly during its time in development and we wanted to share a timeline of its progress to show you how far we have come:



Also, thanks to those of you that have decided to share your sales info with us, we can reveal that 2 million items have been sold in Shoppe Keep in just 2 months.

The top five selling items were:
1. Health Potions 399229
2. Plain Sword 135271
3. Leather Gloves 134559
4. Leather Chest 100098
5. Mana Potion 98542

There are also some changes brought in by the v1.0 release:
  • 3 new Legendary items have been added for you to discover and sell
  • For one whole week to celebrate release the seasonal items, such as the Candy Cane sword and the Love Arrow spell, will be available to unlock in-game again
  • Customers have new logic and should start to see items around them even if the one they were after was bought
  • Bots no longer drain gold while in the Build phase
  • Many various bug fixes
  • A small data wipe will come with this update, this means players will lose their kPoints / Skills / Customisations. However all your old things can be recovered by following this guide: http://steamcommunity.com/app/381120/discussions/0/357286663678893564/


Our community translators have been hard at work translating the game into many languages, and much of the groundwork has been done to implement these languages into the game in future updates. Here is a list of the languages Shoppe Keep is currently being translated into: German, French, Italian, Spanish, Russian, Romanian, Swedish, Polish, Norwegian, Portuguese, Dutch, Portuguese Brazilian, French Canadian, and Danish. German and Spanish should be available on the patch test build very soon.

For us a full release means that the core gameplay mechanics and experience are done, going forward Shoppe Keep will still be receiving updates with some exciting new features and more content being added (the developers are working on new content and language options right now!), but the updates won’t be as regular as they were in the Early Access period.

We hope you enjoy the full release and as always we will be in the forums if you need any help. Happy Release day!