Dead by Daylight dev says it feels "unstoppable," but knows change is needed

With the release of Chapter 37, Dead by Daylight has just introduced one of its most gruesome and intriguing Killers to date - The Krasue - alongside a brand new Survivor, too. However, as its roster of original and crossover characters continues to swell, DBD has started to show signs of strain, with Behaviour Interactive recently delaying its next licensed chapter to focus on improving the core experience and fixing a growing list of bugs and balance concerns. One of the best horror games finds itself at a bit of a crossroads. It has the popularity, resources, and talent to continue pumping out amazing new characters, perks, maps, and more, but more moving parts always results in more issues under the hood. PCGamesN recently spoke to DBD's creative director, Dave Richard, about Behaviour's "unstoppable" pursuit of new, exciting ideas, but how it's also looking to make its content output more fluid to ensure things are accessible and easier to manage.
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