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  3. Update 7.2.2 | Bugfix Patch

Update 7.2.2 | Bugfix Patch


[h2]Release Schedule[/h2]
  • Update Releases: 11AM ET

[h2]Content[/h2]
[h3]The Xenomorph[/h3]
  • Reviewed the Remote Flame Turret placement logic to allow for more flexibility when deploying them
  • Decrease the Tail Attack cooldown movement speed from 2 to 1.2 m/s when missing or when it is obstructed

[h3]Perks[/h3]
  • Adjusted the descriptions of Blast Mine, Chemical Trap, and Wiretap for consistency
  • Added a VFX for when the Chemical Trap disappears by itself

[h2]Bug Fixes[/h2]
[h3]The Xenomorph[/h3]
  • The Xenomorph can no longer see Idle Crows when exiting a tunnel
  • The Xenomorph can no longer turn invisible indefinitely in a Trial
  • The Xenomorph is now correctly able to destroy turrets in the malfunctioned state
  • Fixed an issue where The Xenomorph's regular movement speed could remain after downing a Survivor with the Tail Attack
  • Fixed a rare issue where The Xenomorph can become stuck in the tunnels, unable to exit
  • Fixed a rare issue where The Xenomorph can fall through the ground

[h3]Perks[/h3]
  • The Adrenaline perk now correctly gives a bonus health state after self-unhooking

[h3] Audio[/h3]
  • The Skull Merchant's footsteps SFX are no longer missing where she is inspecting the radar
  • Spark bursts in the Nostromo map are no longer silent

[h3]UI[/h3]
  • Fixed an issue that hides the UI when spamming the ESC key while ending a match

[h3]Characters[/h3]
  • The Pig's right hand is missing animations when carrying a Survivor and moving
  • Players are now correctly able to make progress for The Onryo's "Viral Video" achievement
  • Fixed an issue that caused the camera to move backward when leaning and stalking with Ghost Face.
  • Fixed an issue that caused Vaulting Survivors to be misaligned during the windows vault animation
  • Fixed an issue that caused The Hag's camera to be obstructed when looking up while wearing any Outfit

[h3]Environment/Maps[/h3]
  • Fixed an issue where the trees of the Garden of Joy map lose texture and have dark silhouettes when Survivors are sacrificed on the Hook
  • Fixed an issue in Ormond where the Traps of the Trapper would disappear under the snow
  • Fixed an issue in RCPS where players could climb Wesker's supply crate
  • Fixed one sided collisions on the Nostromo Wreckage

[h3]Known Issues[/h3]
  • Survivor fast vaults do not align with the expected animation resulting in different distance achieved between male and female Survivors