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Dead by Daylight's most OP killer nerfed ahead of update

Dead by Daylight is bringing even more of our favorite cult horror film icons to its beloved cast of killers, with Behaviour Interactive gearing up to add the world's freakiest doll to the roster. Chapter 30 and its biggest feature, Chucky, aren't quite here just yet, but players have been slicing and dicing their way through survivors as the red-haired porcelain boy in a Public Test Build. In preparation for Chucky's full release, the DBD developer has taken feedback into account and is making changes.


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RELATED LINKS:

DBD codes November 2023

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Dead by Daylight killers tier list: all 33 deadly characters ranked

Developer Update | November 2023 PTB

For possibly the last time this year, we’re back with another Developer Update, a series of posts covering everything coming to Dead by Daylight. This time around, we have a pint-sized post focusing on all the changes being made after this past Public Test Build (PTB).


[h2]The Good Guy[/h2]

We were thrilled to see Chucky receive such a warm welcoming during the PTB – he is your new friend ‘til the end, after all! First impressions seemed to be positive, so we’ll be keeping changes to the Dead by Daylight: Chucky content minimal for the full release.

First up, to ensure that Survivors have a chance to react, we have slightly increased the time it takes to Scamper under a pallet to 1.4 seconds (was 1.2 seconds). Similarly, we’ve adjusted the Killer’s movement speed after missing a Slice & Dice attack to allow the Survivor to gain more distance after a successful dodge.

Second, we’ve fine-tuned the Slice & Dice attack. Duration extending Add-Ons (such as Jump Rope) were strong favorites. To reduce reliance on these Add-Ons and make others more appealing, we’ve reduced the effects of these Add-Ons and incorporated part of their effects into the base kit. Slice & Dice’s duration has been increased to 1.2 seconds (was 1 second).

Speaking of Add-Ons, we’ve done a balancing pass on many of the other Add-Ons, bringing the strongest and weakest options more in line with one another.


[h2]Batteries Included[/h2]

Last up, we have a small tweak to one of the new Perks, Batteries Included. This Perk gives the Killer a lingering speed boost when they pass by a powered Generator. But there’s a slight problem with this: When the last Generator is powered, all Generators become powered. This made the Perk far stronger during the end game than intended, especially on smaller maps and/or when paired with other Perks such as Hex: No One Escapes Death.

Rather than reducing the effects of the Perk, we are instead adding a new clause: Batteries Included now deactivates when the exit gates are powered.


[h2]The Trickster[/h2]

This past PTB featured a bundle of balance changes for The Trickster, aiming to improve his lethality and make him feel better to play. While these changes did make The Trickster stronger, many felt they made him a little too powerful, making him difficult & frustrating to play against. With this in mind, we have a few adjustments on the way for when the update will be released.

First: We are reverting The Trickster’s throw rate to 3 blades per second (was 4 during the PTB). This will give Survivors a little more time to break line of sight before they are injured. The laceration meter will remain at 8 blades like in the PTB, but his increased movement speed will help The Trickster catch up to Survivor to land a few more blades more often.

Second: Although we’d like for Main Event to happen more often than it historically has, we found that it was a little too easy to earn during the PTB. This was especially true when certain Add-Ons were used, allowing it to be charged up with just a few blades.

Going forward, Main Event will require 8 blades to activate.

Similarly, we have replaced the effects of a handful of Add-Ons, most of which interact with Main Event:
  • Ji-Woon’s Autograph: New Effect – Increases the time before a combo ends by 10%.
  • Fizz-Spin Soda: New Effect – Increases the time before a combo ends by 15%.
  • Death Throes Compilation: New Effect – Reveal the aura of Survivors hit during Main Event for 6 seconds.
  • Iridescent Photocard: The Haste bonus is now lost when a Survivor is injured (previously when a Survivor entered the dying state).

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With that, we’ve reached the end of another Developer Update. Each of the changes discussed in this post will be available when the update is released on November 28. We hope you have a blast with your new friend ‘til the end, and we look forward to hearing what you think.

Until next time…

The Dead by Daylight team

The Steam Awards 2023 - Nominate Dead by Daylight!

As 2023 is coming to an end, it's already time to reflect and celebrate the games that made your year!

We're seven years in, and we couldn't have made it this far into The Fog without our community. We look forward to exploring more of The Entity's Realm with all of you.

This year was full of exciting moments for us: we've delivered on 100% of the quality of life and gameplay features in our Year 8 Roadmap in the first six months, along with bringing some longtime fan requests into The Fog with the Alien Chapter and the upcoming Chucky Chapter.

Thanks to your feedback, we've been able to make impactful iterations on live balance and new features that wouldn't have been as successful without the involvment of our players. We can't wait to keep building this world with you for the years to come.

You can now nominate Dead by Daylight in the "Labor of Love" category for the Steam Awards.

You have until November 28 at 1PM ET to nominate your favorite games. Make sure to take a look at all the other categories, 2023 was a year full of incredible releases!

See you in The Fog,

The Dead by Daylight Team

Chucky is the next Dead By Daylight killer, and I can't stop laughing at a 2-foot-tall doll chasing teens




Even though competitive keep-away isn't really my thing, it's hard not to admire Dead By Daylight from a comfortable distance. The folks at Behaviour Interactive have cooked up over 30 playable killers over the years, some original to the game and many adapted from classic horror media, with distinct abilities and upsetting methods for slaying Survivors. Their latest killer is an unconventional new face: Charles Lee "Chucky" Ray is joining Dead By Daylight...
Read more.